arsa  2.7
Classes | Namespaces | Enumerations
IOctreeSceneNode.h File Reference
#include "IMeshSceneNode.h"

Go to the source code of this file.

Classes

class  irr::scene::IOctreeSceneNode
 A scene node displaying a static mesh. More...
 

Namespaces

 irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
 irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  irr::scene::EOCTREENODE_VBO { irr::scene::EOV_NO_VBO, irr::scene::EOV_USE_VBO, irr::scene::EOV_USE_VBO_WITH_VISIBITLY }
 Settings if/how octree scene nodes are using hardware mesh-buffers. More...
 
enum  irr::scene::EOCTREE_POLYGON_CHECKS { irr::scene::EOPC_BOX, irr::scene::EOPC_FRUSTUM }
 Kind of checks polygons of the octree scene nodes use against camera. More...