arsa
2.7
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#include "IAttributeExchangingObject.h"
#include "ESceneNodeTypes.h"
#include "ECullingTypes.h"
#include "EDebugSceneTypes.h"
#include "ISceneNodeAnimator.h"
#include "ITriangleSelector.h"
#include "SMaterial.h"
#include "irrString.h"
#include "aabbox3d.h"
#include "matrix4.h"
#include "irrList.h"
#include "IAttributes.h"
Go to the source code of this file.
Classes | |
class | irr::scene::ISceneNode |
Scene node interface. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::scene | |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Typedefs | |
typedef core::list< ISceneNode * > | irr::scene::ISceneNodeList |
Typedef for list of scene nodes. More... | |
typedef core::list< ISceneNodeAnimator * > | irr::scene::ISceneNodeAnimatorList |
Typedef for list of scene node animators. More... | |