arsa
2.7
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#include "ETerrainElements.h"
#include "ISceneNode.h"
#include "IDynamicMeshBuffer.h"
#include "irrArray.h"
Go to the source code of this file.
Classes | |
class | irr::scene::ITerrainSceneNode |
A scene node for displaying terrain using the geo mip map algorithm. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::io | |
This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ... | |
irr::scene | |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |