#include "IReferenceCounted.h"
#include "IImage.h"
#include "dimension2d.h"
#include "EDriverTypes.h"
#include "path.h"
#include "matrix4.h"
Go to the source code of this file.
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| irr |
| Everything in the Irrlicht Engine can be found in this namespace.
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| irr::video |
| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.
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enum | irr::video::E_TEXTURE_CREATION_FLAG {
irr::video::ETCF_ALWAYS_16_BIT = 0x00000001,
irr::video::ETCF_ALWAYS_32_BIT = 0x00000002,
irr::video::ETCF_OPTIMIZED_FOR_QUALITY = 0x00000004,
irr::video::ETCF_OPTIMIZED_FOR_SPEED = 0x00000008,
irr::video::ETCF_CREATE_MIP_MAPS = 0x00000010,
irr::video::ETCF_NO_ALPHA_CHANNEL = 0x00000020,
irr::video::ETCF_ALLOW_NON_POWER_2 = 0x00000040,
irr::video::ETCF_ALLOW_MEMORY_COPY = 0x00000080,
irr::video::ETCF_AUTO_GENERATE_MIP_MAPS = 0x00000100,
irr::video::ETCF_FORCE_32_BIT_DO_NOT_USE = 0x7fffffff
} |
| Enumeration flags used to tell the video driver with setTextureCreationFlag in which format textures should be created. More...
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enum | irr::video::E_TEXTURE_LOCK_MODE { irr::video::ETLM_READ_WRITE = 0,
irr::video::ETLM_READ_ONLY,
irr::video::ETLM_WRITE_ONLY
} |
| Enum for the mode for texture locking. Read-Only, write-only or read/write. More...
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enum | irr::video::E_TEXTURE_LOCK_FLAGS { irr::video::ETLF_NONE = 0,
irr::video::ETLF_FLIP_Y_UP_RTT = 1
} |
| Additional bitflags for ITexture::lock() call. More...
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enum | irr::video::E_TEXTURE_SOURCE { irr::video::ETS_UNKNOWN,
irr::video::ETS_FROM_CACHE,
irr::video::ETS_FROM_FILE
} |
| Where did the last IVideoDriver::getTexture call find this texture. More...
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enum | irr::video::E_TEXTURE_TYPE { irr::video::ETT_2D,
irr::video::ETT_CUBEMAP
} |
| Enumeration describing the type of ITexture. More...
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