arsa
2.7
|
#include "IReferenceCounted.h"
#include "triangle3d.h"
#include "aabbox3d.h"
#include "matrix4.h"
#include "line3d.h"
#include "irrArray.h"
Go to the source code of this file.
Classes | |
struct | irr::scene::SCollisionTriangleRange |
Additional information about the triangle arrays returned by ITriangleSelector::getTriangles. More... | |
class | irr::scene::ITriangleSelector |
Interface to return triangles with specific properties. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::scene | |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |