arsa  2.7
Classes | Namespaces
IrrlichtDevice.h File Reference
#include "IReferenceCounted.h"
#include "dimension2d.h"
#include "IVideoDriver.h"
#include "EDriverTypes.h"
#include "EDeviceTypes.h"
#include "IEventReceiver.h"
#include "ICursorControl.h"
#include "IVideoModeList.h"
#include "ITimer.h"
#include "IOSOperator.h"

Go to the source code of this file.

Classes

class  irr::IrrlichtDevice
 The Irrlicht device. You can create it with createDevice() or createDeviceEx(). More...
 

Namespaces

 irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
 irr::io
 This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...
 
 irr::gui
 The gui namespace contains useful classes for easy creation of a graphical user interface.
 
 irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 
 irr::video
 The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.