arsa
2.7
|
#include "SColor.h"
Go to the source code of this file.
Classes | |
struct | irr::video::SLight |
structure for holding data describing a dynamic point light. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::video | |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | irr::video::E_LIGHT_TYPE { irr::video::ELT_POINT, irr::video::ELT_SPOT, irr::video::ELT_DIRECTIONAL, irr::video::ELT_COUNT } |
Enumeration for different types of lights. More... | |
Variables | |
const c8 *const | irr::video::LightTypeNames [] |
Names for light types. More... | |