arsa
2.7
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#include "irrMath.h"
#include "vector3d.h"
#include "vector2d.h"
#include "plane3d.h"
#include "aabbox3d.h"
#include "rect.h"
#include "irrString.h"
Go to the source code of this file.
Classes | |
class | irr::core::CMatrix4< T > |
4x4 matrix. Mostly used as transformation matrix for 3d calculations. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::core | |
Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. | |
Typedefs | |
typedef CMatrix4< f32 > | irr::core::matrix4 |
Typedef for f32 matrix. More... | |
Functions | |
template<class T > | |
CMatrix4< T > | irr::core::operator * (const T scalar, const CMatrix4< T > &mat) |
Variables | |
IRRLICHT_API const matrix4 | irr::core::IdentityMatrix |
global const identity matrix More... | |