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ARSA Language
2.8
(Encryption, GPU and Web 3.0)
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Welcome to the ARSA Language API documentation. Here you'll find any information you'll need to develop applications with the ARSA Language. If you are looking for page_tutorials on how to start, you'll find some on the homepage of the ARSA Framework at http://www.arsa.ai or inside the SDK in the examples directory.
The ARSA Language is power full script to control layer on photoshop to be an easy-to-use, so this documentation is an important part of it. If you have any questions or suggestions, just send a email to the author of the engine,
Assoc.Prof.Dr. Arsa Tangchisomkit
suppo rt@s arosw orld .com
General: Main Functions.
Layer: Layer Functions.
Cloud: Cloud Functions.
File: File Functions.
Audio/Video: Audio/Video Functions.
Built-In Script: Built-In Script Functions.
Xml-JSon: Xml-JSon Functions.
Array: Dynamic Array Functions.
Map: Map Functions.
String, Encryption and Compression: String, Encryption and Compression Functions.
curl: curl Functions.
Primitives: Drawing Primitives Functions.
DPad: DPad Functions.
Lottie: LottieFiles Animation Functions.
Thread: Thread Functions.
ARSAUI: ARSAUI Functions.
A simple code, move layer on psd name's "jet"
I think this example shows the usage of the engine quite well:
Script for use by ARSA really consist of two parts: header files that define types and macros and declare variables and functions; and the actual library or archive that contains the definitions of the variables and functions. Header files are included into a program source file by the #include preprocessor directive. The ARSA language supports two forms of this directive; the first,
is typically used to include a header file header that you write yourself; this would contain definitions and declarations describing the interfaces between the different parts of your particular application. By contrast,
is typically used to include a header file foo.h that contains definitions and declarations for a standard library. This file would normally be installed in a standard place by your system administrator. You should use this second form for the ARSA library header files.
A Ton examples can find on Github.
Mathematics operator can be use in function follows:
Math Example (Projectile Motion):