arsa  2.7
Classes | Namespaces | Enumerations | Variables
IParticleAffector.h File Reference
#include "IAttributeExchangingObject.h"
#include "SParticle.h"

Go to the source code of this file.

Classes

class  irr::scene::IParticleAffector
 A particle affector modifies particles. More...
 

Namespaces

 irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
 irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  irr::scene::E_PARTICLE_AFFECTOR_TYPE {
  irr::scene::EPAT_NONE = 0, irr::scene::EPAT_ATTRACT, irr::scene::EPAT_FADE_OUT, irr::scene::EPAT_GRAVITY,
  irr::scene::EPAT_ROTATE, irr::scene::EPAT_SCALE, irr::scene::EPAT_COUNT
}
 Types of built in particle affectors. More...
 

Variables

const c8 *const irr::scene::ParticleAffectorTypeNames []
 Names for built in particle affectors. More...