arsa  2.7
SDL_messagebox.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_messagebox_h_
23 #define SDL_messagebox_h_
24 
25 #include "SDL_stdinc.h"
26 #include "SDL_video.h" /* For SDL_Window */
27 
28 #include "begin_code.h"
29 /* Set up for C function definitions, even when using C++ */
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33 
37 typedef enum
38 {
39  SDL_MESSAGEBOX_ERROR = 0x00000010,
40  SDL_MESSAGEBOX_WARNING = 0x00000020,
45 
49 typedef enum
50 {
54 
58 typedef struct
59 {
61  int buttonid;
62  const char * text;
64 
68 typedef struct
69 {
70  Uint8 r, g, b;
72 
73 typedef enum
74 {
82 
86 typedef struct
87 {
90 
94 typedef struct
95 {
98  const char *title;
99  const char *message;
103 
106 
121 extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
122 
135 extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
136 
137 
138 /* Ends C function definitions when using C++ */
139 #ifdef __cplusplus
140 }
141 #endif
142 #include "close_code.h"
143 
144 #endif /* SDL_messagebox_h_ */
145 
146 /* vi: set ts=4 sw=4 expandtab: */
const char * message
const char * title
SDL_Window * window
GLuint GLsizei const GLchar * message
#define DECLSPEC
Definition: begin_code.h:74
uint32_t Uint32
Definition: SDL_stdinc.h:203
#define SDLCALL
Definition: begin_code.h:89
RGB value used in a message box color scheme.
Individual button data.
const SDL_MessageBoxButtonData * buttons
MessageBox structure containing title, text, window, etc.
DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)
Create a simple modal message box.
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:90
GLboolean GLboolean GLboolean b
SDL_MessageBoxColorType
GLbitfield flags
const SDL_MessageBoxColorScheme * colorScheme
uint8_t Uint8
Definition: SDL_stdinc.h:179
GLboolean GLboolean g
SDL_MessageBoxButtonFlags
Flags for SDL_MessageBoxButtonData.
DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
Create a modal message box.
SDL_MessageBoxFlags
SDL_MessageBox flags. If supported will display warning icon, etc.
A set of colors to use for message box dialogs.