arsa  2.7
SDL_system.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
28 #ifndef SDL_system_h_
29 #define SDL_system_h_
30 
31 #include "SDL_stdinc.h"
32 #include "SDL_keyboard.h"
33 #include "SDL_render.h"
34 #include "SDL_video.h"
35 
36 #include "begin_code.h"
37 /* Set up for C function definitions, even when using C++ */
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41 
42 
43 /* Platform specific functions for Windows */
44 #ifdef __WIN32__
45 
49 typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
50 extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
51 
58 extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
59 
60 typedef struct IDirect3DDevice9 IDirect3DDevice9;
66 extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
67 
74 extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
75 
76 #endif /* __WIN32__ */
77 
78 
79 /* Platform specific functions for Linux */
80 #ifdef __LINUX__
81 
87 extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
88 
89 #endif /* __LINUX__ */
90 
91 /* Platform specific functions for iOS */
92 #if defined(__IPHONEOS__) && __IPHONEOS__
93 
94 #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
95 extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
96 
97 #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
98 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
99 
100 #endif /* __IPHONEOS__ */
101 
102 
103 /* Platform specific functions for Android */
104 #if defined(__ANDROID__) && __ANDROID__
105 
111 extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
112 
121 extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
122 
126 extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
127 
131 extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
132 
136 extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
137 
141 extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
142 
147 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
148 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
149 
156 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
157 
165 extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
166 
173 extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
174 
175 #endif /* __ANDROID__ */
176 
177 /* Platform specific functions for WinRT */
178 #if defined(__WINRT__) && __WINRT__
179 
183 typedef enum
184 {
187  SDL_WINRT_PATH_INSTALLED_LOCATION,
188 
190  SDL_WINRT_PATH_LOCAL_FOLDER,
191 
196  SDL_WINRT_PATH_ROAMING_FOLDER,
197 
200  SDL_WINRT_PATH_TEMP_FOLDER
201 } SDL_WinRT_Path;
202 
203 
207 typedef enum
208 {
210  SDL_WINRT_DEVICEFAMILY_UNKNOWN,
211 
213  SDL_WINRT_DEVICEFAMILY_DESKTOP,
214 
216  SDL_WINRT_DEVICEFAMILY_MOBILE,
217 
219  SDL_WINRT_DEVICEFAMILY_XBOX,
220 } SDL_WinRT_DeviceFamily;
221 
222 
238 extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
239 
255 extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
256 
262 extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
263 
264 #endif /* __WINRT__ */
265 
270 
271 /* Ends C function definitions when using C++ */
272 #ifdef __cplusplus
273 }
274 #endif
275 #include "close_code.h"
276 
277 #endif /* SDL_system_h_ */
278 
279 /* vi: set ts=4 sw=4 expandtab: */
void
Definition: png.h:1118
SDL_bool
Definition: SDL_stdinc.h:161
GLuint GLsizei const GLchar * message
#define DECLSPEC
Definition: begin_code.h:74
#define SDLCALL
Definition: begin_code.h:89
uint64_t Uint64
Definition: SDL_stdinc.h:216
struct SDL_Renderer SDL_Renderer
Definition: SDL_render.h:122
GLenum GLenum GLsizei const GLuint GLboolean enabled
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:90
int64_t Sint64
Definition: SDL_stdinc.h:210
DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void)
Return true if the current device is a tablet.
void * userdata
Definition: SDL_surface.h:79