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arsa
2.7
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#include "Keycodes.h"Go to the source code of this file.
Classes | |
| struct | irr::SKeyMap |
| Struct storing which key belongs to which action. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
Enumerations | |
| enum | irr::EKEY_ACTION { irr::EKA_MOVE_FORWARD = 0, irr::EKA_MOVE_BACKWARD, irr::EKA_STRAFE_LEFT, irr::EKA_STRAFE_RIGHT, irr::EKA_JUMP_UP, irr::EKA_CROUCH, irr::EKA_ROTATE_LEFT, irr::EKA_ROTATE_RIGHT, irr::EKA_COUNT, irr::EKA_FORCE_32BIT = 0x7fffffff } |
| enumeration for key actions. Used for example in the FPS Camera. More... | |
1.8.15