#include <EffekseerRendererGL.h>
Definition at line 100 of file EffekseerRendererGL.h.
◆ DeviceObjectCollection()
EffekseerRendererGL::DeviceObjectCollection::DeviceObjectCollection |
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◆ ~DeviceObjectCollection()
EffekseerRendererGL::DeviceObjectCollection::~DeviceObjectCollection |
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default |
◆ OnLostDevice()
void EffekseerRendererGL::DeviceObjectCollection::OnLostDevice |
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Call when device lost causes.
◆ OnResetDevice()
void EffekseerRendererGL::DeviceObjectCollection::OnResetDevice |
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Call when device reset causes.
◆ DeviceObject
friend class DeviceObject |
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friend |
The documentation for this class was generated from the following file: