|
arsa
2.7
|
This is the complete list of members for irr::arsa::CARSAPsd, including all inherited members.
| AbsoluteTransformation | irr::scene::ISceneNode | protected |
| addAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | inlinevirtual |
| addChild(ISceneNode *child) | irr::scene::ISceneNode | inlinevirtual |
| addElement(irr::s32 group_id, s32 psd_id) | irr::arsa::CARSAPsd | virtual |
| addGroup(const core::stringc &group_name) | irr::arsa::CARSAPsd | virtual |
| addPointer(void *pointer) | irr::arsa::CARSAPsd | virtual |
| addPsd(const SPsd &psd, bool force_add=false, irr::s32 start=-1) | irr::arsa::CARSAPsd | |
| addPsdFrame(irr::s32 id, irr::u32 framecount) | irr::arsa::CARSAPsd | virtual |
| addPsdLayer(const irr::core::stringc &name, irr::video::ITexture *tex, bool force_add=false) | irr::arsa::CARSAPsd | virtual |
| allocatePsd() | irr::arsa::CARSAPsd | virtual |
| animAddAV(irr::s32 id, const irr::io::path &filename, bool wait=true) | irr::arsa::CARSAPsd | virtual |
| animAddDelay(irr::s32 id, irr::f32 delay_sec, bool wait=true) | irr::arsa::CARSAPsd | virtual |
| animAddFade(irr::s32 id, irr::u32 start=0, irr::u32 end=255, irr::u32 vel=300, bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| animAddMove(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(0), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| animAddOffset(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(0), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| animAddRot(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(1), const irr::core::vector3df &end=irr::core::vector3df(1), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| animAddScale(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(1), const irr::core::vector3df &end=irr::core::vector3df(1), const irr::core::vector3df &vel=irr::core::vector3df(3), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| animAddVisible(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(100), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(3), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
| Animators | irr::scene::ISceneNode | protected |
| animClear(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| animClearAll() | irr::arsa::CARSAPsd | virtual |
| animGetCount(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| animIsEndAll(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| animReset(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| animResetAll() | irr::arsa::CARSAPsd | virtual |
| animSetLoop(irr::s32 id, irr::u32 start=0, irr::u32 end=0, irr::s32 count=0) | irr::arsa::CARSAPsd | virtual |
| AutomaticCullingState | irr::scene::ISceneNode | protected |
| batAdd(irr::f32 sec, const irr::core::stringc &psd_func) | irr::arsa::CARSAPsd | virtual |
| batClear() | irr::arsa::CARSAPsd | virtual |
| batGetCount() const | irr::arsa::CARSAPsd | virtual |
| batIsOk() const | irr::arsa::CARSAPsd | virtual |
| batPlay(bool play=true) | irr::arsa::CARSAPsd | virtual |
| batRemove(u32 id) | irr::arsa::CARSAPsd | virtual |
| batReset() | irr::arsa::CARSAPsd | virtual |
| batStop() | irr::arsa::CARSAPsd | virtual |
| cache(const io::path &filename, bool cache=true) | irr::arsa::CARSAPsd | virtual |
| callTrigger(const core::stringc &script_str) | irr::arsa::CARSAPsd | virtual |
| callTriggerFunction(const core::stringc &func) | irr::arsa::CARSAPsd | virtual |
| CARSAPsd(scene::ISceneNode *parent, scene::ISceneManager *smgr, s32 id=-1) | irr::arsa::CARSAPsd | |
| Children | irr::scene::ISceneNode | protected |
| clear(bool removeTex=true) | irr::arsa::CARSAPsd | virtual |
| clearPointer() | irr::arsa::CARSAPsd | |
| clearPsdFrame(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| clearPsdGPUConstant(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| clearPsdUserData(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| clearTrigger() | irr::arsa::CARSAPsd | virtual |
| clone(scene::ISceneNode *newParent=0, scene::ISceneManager *newSceneManager=0) | irr::arsa::CARSAPsd | virtual |
| cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager) | irr::scene::ISceneNode | inlineprotected |
| clonePsd(irr::s32 src_id, const core::stringc &new_name, bool force_add=false) | irr::arsa::CARSAPsd | virtual |
| DebugDataVisible | irr::scene::ISceneNode | protected |
| deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::arsa::CARSAPsd | virtual |
| draw(irr::s32 id, const video::ITexture *tex, u32 drawflags=EDF_DEFAULT) | irr::arsa::CARSAPsd | virtual |
| draw(irr::s32 id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
| draw2DImage(const video::ITexture *texture, const core::position2d< s32 > &destPos, const core::rect< s32 > &sourceRect, const core::rect< s32 > *clipRect=0, video::SColor color=video::SColor(255, 255, 255, 255), bool useAlphaChannelOfTexture=false) | irr::arsa::CARSAPsd | virtual |
| draw2DImageBatch(const video::ITexture *texture, const core::array< core::position2d< s32 > > &positions, const core::array< core::rect< s32 > > &sourceRects, const core::rect< s32 > *clipRect=0, video::SColor color=video::SColor(255, 255, 255, 255), bool useAlphaChannelOfTexture=false) | irr::arsa::CARSAPsd | virtual |
| drawOnce(irr::s32 id, const irr::video::ITexture *tex, u32 drawflags=EDF_DEFAULT) | irr::arsa::CARSAPsd | virtual |
| drawOnce(irr::s32 id, irr::f32 x, irr::f32 y) | irr::arsa::CARSAPsd | virtual |
| drop() const | irr::IReferenceCounted | inline |
| existFunction(const core::stringc &func_name) const | irr::arsa::CARSAPsd | virtual |
| freePsd(SPsd **dead) | irr::arsa::CARSAPsd | virtual |
| getAbsoluteFilename() const | irr::arsa::CARSAPsd | virtual |
| getAbsolutePath() const | irr::arsa::CARSAPsd | virtual |
| getAbsolutePosition() const | irr::scene::ISceneNode | inlinevirtual |
| getAbsoluteTransformation() const | irr::scene::ISceneNode | inlinevirtual |
| getAnimators() const | irr::scene::ISceneNode | inline |
| getAutomaticCulling() const | irr::scene::ISceneNode | inline |
| getBoundingBox() const | irr::arsa::CARSAPsd | virtual |
| getChildren() const | irr::scene::ISceneNode | inline |
| getConst() const | irr::arsa::CARSAPsd | virtual |
| getDebugName() const | irr::IReferenceCounted | inline |
| getDeltaTime() const | irr::arsa::CARSAPsd | virtual |
| getElementCount(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
| getElementId(irr::s32 group_id, s32 psd_id) const | irr::arsa::CARSAPsd | virtual |
| getElementPsdIdById(irr::s32 group_id, s32 num) const | irr::arsa::CARSAPsd | virtual |
| getFilename() const | irr::arsa::CARSAPsd | virtual |
| getGroupCount() | irr::arsa::CARSAPsd | virtual |
| getGroupId(const core::stringc &group_name) | irr::arsa::CARSAPsd | virtual |
| getGroupIdByPrefix(const core::stringc &prefix) const | irr::arsa::CARSAPsd | virtual |
| getGroupIdByPrefixs(const core::stringc &prefix, core::array< s32 > &out_group_ids) const | irr::arsa::CARSAPsd | virtual |
| getGroupNameById(irr::s32 group_id) | irr::arsa::CARSAPsd | virtual |
| getHitExtend() const | irr::arsa::CARSAPsd | virtual |
| getID() const | irr::scene::ISceneNode | inlinevirtual |
| getLayerCount() const | irr::arsa::CARSAPsd | virtual |
| getLayerNum() const | irr::arsa::CARSAPsd | virtual |
| getMaterial(u32 num) | irr::scene::ISceneNode | inlinevirtual |
| getMaterialCount() const | irr::scene::ISceneNode | inlinevirtual |
| getMaterialType() const | irr::arsa::CARSAPsd | virtual |
| getMaxOffset() const | irr::arsa::CARSAPsd | virtual |
| getMeshBuffer(const SPsd &psd) const | irr::arsa::CARSAPsd | virtual |
| getName() const | irr::scene::ISceneNode | inlinevirtual |
| getOffset() const | irr::arsa::CARSAPsd | virtual |
| getParent() const | irr::scene::ISceneNode | inline |
| getPickupLayerName() const | irr::arsa::CARSAPsd | |
| getPickupState(const core::stringc &prefix) | irr::arsa::CARSAPsd | |
| getPointer(const irr::core::stringc &guid) const | irr::arsa::CARSAPsd | virtual |
| getPointerCount() const | irr::arsa::CARSAPsd | virtual |
| getPosition() const | irr::scene::ISceneNode | inlinevirtual |
| getPsd(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdBBox(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdClampPos(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdClipRect(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdColor(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdColorTopLeft(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdCount() const | irr::arsa::CARSAPsd | virtual |
| getPsdDrawFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdDrawOrder(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdDrawType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdFPS(irr::s32 id, u32 frame) const | irr::arsa::CARSAPsd | virtual |
| getPsdFrame(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdFrameCount(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdFromTexture(SPsd &out, irr::video::ITexture *tex, f32 x=0, f32 y=0, irr::core::vector3df rot=irr::core::vector3df(), irr::core::vector3df scale=irr::core::vector3df(1), irr::u32 draworder=0) | irr::arsa::CARSAPsd | virtual |
| getPsdGPUConstant(irr::s32 id, const irr::core::stringc &key) const | irr::arsa::CARSAPsd | virtual |
| getPsdGPUConstant(irr::s32 id, irr::u32 num) const | irr::arsa::CARSAPsd | virtual |
| getPsdGPUConstantSize(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdId(const core::stringc &name) const | irr::arsa::CARSAPsd | virtual |
| getPsdId(const SPsd &psd) const | irr::arsa::CARSAPsd | virtual |
| getPsdIdByPrefix(const core::stringc &prefix) const | irr::arsa::CARSAPsd | virtual |
| getPsdIdByPrefixs(const core::stringc &prefix, core::array< s32 > &out_ids) const | irr::arsa::CARSAPsd | virtual |
| getPsdList() const | irr::arsa::CARSAPsd | inlinevirtual |
| getPsdLoopFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdMaterialType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdName(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdNameByPrefixs(const core::stringc &prefix, core::array< core::stringc > &out_names) const | irr::arsa::CARSAPsd | virtual |
| getPsdPos(irr::s32 id, f32 &x, f32 &y) const | irr::arsa::CARSAPsd | virtual |
| getPsdPos(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdPosOriginal(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdPosOutScreen(irr::s32 id, irr::u32 flags) const | irr::arsa::CARSAPsd | virtual |
| getPsdRot(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdRotFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdRotSpeed(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdScale(irr::s32 id, irr::core::vector3df &out_scale) const | irr::arsa::CARSAPsd | virtual |
| getPsdScaleFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdSize(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdTexClamp(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdTexture(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdUserData(irr::s32 id, const irr::core::stringc &key) const | irr::arsa::CARSAPsd | virtual |
| getPsdVisFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getPsdVisiblePercent(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| getReferenceCount() const | irr::IReferenceCounted | inline |
| getRelativeTransformation() const | irr::scene::ISceneNode | inlinevirtual |
| getRotation() const | irr::scene::ISceneNode | inlinevirtual |
| getScale() const | irr::scene::ISceneNode | inlinevirtual |
| getSceneManager(void) const | irr::scene::ISceneNode | inlinevirtual |
| getScreenSize() const | irr::arsa::CARSAPsd | virtual |
| getTransformedBoundingBox() const | irr::scene::ISceneNode | inlinevirtual |
| getTransformedBoundingBoxEdges(core::array< core::vector3d< f32 > > &edges) const | irr::scene::ISceneNode | inlinevirtual |
| getTriangleSelector() const | irr::scene::ISceneNode | inlinevirtual |
| getTriggerError() const | irr::arsa::CARSAPsd | virtual |
| getTriggerFilename() const | irr::arsa::CARSAPsd | virtual |
| getTriggerFromFunction(const core::stringc &func_name, core::array< core::stringc > &out_trigs) | irr::arsa::CARSAPsd | virtual |
| getType() const | irr::arsa::CARSAPsd | inlinevirtual |
| getVariableFromFunction(const core::stringc &func_name, core::array< core::stringc > &out_varnames) | irr::arsa::CARSAPsd | virtual |
| gpuUpload() | irr::arsa::CARSAPsd | virtual |
| grab() const | irr::IReferenceCounted | inline |
| hit(const SPsd &a, const SPsd &b, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hit(const SPsd &a, int x, int y, const core::dimension2du &screensize, const core::dimension2du &hitext, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hit(const SPsd &a, const core::line3df &line, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hit(const SPsd &a, const core::aabbox3df &box, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hit(int x, int y, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(int x, int y, const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(int x, int y, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(int x, int y, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hit(irr::s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(const SPsd &a, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(const SPsd &a, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hit(const core::line3df &line, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(const core::line3df &line, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hit(const core::line3df &line, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hit(const core::aabbox3df &box, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitBox(const core::aabbox3df &box, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitBox(const SPsd &a, const core::aabbox3df &box, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hitId(irr::s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitId(irr::s32 id, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hitIdPrefix(irr::s32 id, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitIdPrefixs(irr::s32 id, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hitLayer(const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLayer(const core::stringc &name, const core::stringc &name2, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| HitLayerAdd(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
| HitLayerClear() | irr::arsa::CARSAPsd | |
| HitLayerIsAdded(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
| hitLayerPrefix(const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLayerPrefix(const core::stringc &name, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLayerPrefixs(const core::stringc &name, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hitLayerPrefixWithPrefix(const core::stringc &prefix, const core::stringc &prefix2, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLayerPrefixWithPrefixs(const core::stringc &prefix, const core::stringc &prefix2, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| HitLayerRemove(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
| hitLine(const core::line3df &line, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLine(const core::line3df &line, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitLine(const core::line3df &line, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hitLine(const SPsd &a, const core::line3df &line, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hitPsd(const SPsd &a, const SPsd &b, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hitTouch(irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
| hitTouchLayer(const core::stringc &name, irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
| hitTouchPrefix(const core::stringc &prefix, irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
| hitTouchPrefixs(const core::stringc &prefix, irr::u32 touch_flag, core::array< s32 > &out_ids, bool hit_invisible=false, int touchid=0) | irr::arsa::CARSAPsd | virtual |
| hitXY(int x, int y, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitXY(const SPsd &a, int x, int y, const core::dimension2du &screensize, const core::dimension2du &hitext, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
| hitXYId(int x, int y, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitXYLayer(int x, int y, const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitXYPrefix(int x, int y, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
| hitXYPrefixs(int x, int y, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| hitXYs(int x, int y, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
| ID | irr::scene::ISceneNode | protected |
| IReferenceCounted() | irr::IReferenceCounted | inline |
| ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) | irr::scene::ISceneNode | inline |
| isDebugDataVisible() const | irr::scene::ISceneNode | inline |
| isDebugObject() const | irr::scene::ISceneNode | inline |
| IsDebugObject | irr::scene::ISceneNode | protected |
| isFrameOk(irr::s32 id, u32 frame) const | irr::arsa::CARSAPsd | virtual |
| isGroupExistId(irr::s32 group_id, s32 psd_id) const | irr::arsa::CARSAPsd | virtual |
| isGroupIdOk(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
| isGroupPlay(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
| isIdOk(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| isOk() const | irr::arsa::CARSAPsd | virtual |
| isPlaying(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| isPsdFile(const io::path &filename) const | irr::arsa::CARSAPsd | virtual |
| isPsdOutOfScreen(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| isPsdQuit() const | irr::arsa::CARSAPsd | virtual |
| isPsdVisible(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
| isTrulyVisible() const | irr::scene::ISceneNode | inlinevirtual |
| isVisible() const | irr::scene::ISceneNode | inlinevirtual |
| IsVisible | irr::scene::ISceneNode | protected |
| load(const io::path &filename, bool cls=true, bool cache=true) | irr::arsa::CARSAPsd | virtual |
| loadTrigger(const io::path &filename, bool clear=true) | irr::arsa::CARSAPsd | virtual |
| loadTrigger(io::IReadFile *fp, bool clear=true) | irr::arsa::CARSAPsd | virtual |
| loadTrigger(const core::array< core::stringc > &streams, bool clear=true, const irr::io::path &filename=irr::io::path("built-in")) | irr::arsa::CARSAPsd | virtual |
| merge(CARSAPsd *src) | irr::arsa::CARSAPsd | virtual |
| Name | irr::scene::ISceneNode | protected |
| OnAnimate(u32 timeMs) | irr::arsa::CARSAPsd | virtual |
| OnRegisterSceneNode() | irr::arsa::CARSAPsd | virtual |
| Parent | irr::scene::ISceneNode | protected |
| pause(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| PickupClear() | irr::arsa::CARSAPsd | virtual |
| play(irr::s32 id, bool playing=true, irr::s32 customframe=0) | irr::arsa::CARSAPsd | virtual |
| RelativeRotation | irr::scene::ISceneNode | protected |
| RelativeScale | irr::scene::ISceneNode | protected |
| RelativeTranslation | irr::scene::ISceneNode | protected |
| remove() | irr::scene::ISceneNode | inlinevirtual |
| removeAll() | irr::scene::ISceneNode | inlinevirtual |
| removeAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | inlinevirtual |
| removeAnimators() | irr::scene::ISceneNode | inlinevirtual |
| removeChild(ISceneNode *child) | irr::scene::ISceneNode | inlinevirtual |
| removeElement(irr::s32 group_id, s32 psd_id) | irr::arsa::CARSAPsd | virtual |
| removePointer(const irr::core::stringc &guid) | irr::arsa::CARSAPsd | virtual |
| removePsd(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| removePsdUserData(irr::s32 id, const irr::core::stringc &key) | irr::arsa::CARSAPsd | virtual |
| render() | irr::arsa::CARSAPsd | virtual |
| SceneManager | irr::scene::ISceneNode | protected |
| serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::arsa::CARSAPsd | virtual |
| setAutomaticCulling(u32 state) | irr::scene::ISceneNode | inline |
| setDebugDataVisible(u32 state) | irr::scene::ISceneNode | inlinevirtual |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | inlineprotected |
| setDrawOrder(u32 order) | irr::arsa::CARSAPsd | virtual |
| setFilename(const io::path &filename) | irr::arsa::CARSAPsd | virtual |
| setGroupClampPos(irr::s32 group_id, bool clamp) | irr::arsa::CARSAPsd | virtual |
| setGroupClipRect(irr::s32 group_id, const irr::core::rectf &cliprect) | irr::arsa::CARSAPsd | virtual |
| setGroupColor(irr::s32 group_id, const video::SColor &color) | irr::arsa::CARSAPsd | virtual |
| setGroupDrawFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
| setGroupDrawOrder(irr::s32 group_id, u32 order) | irr::arsa::CARSAPsd | virtual |
| setGroupPlay(irr::s32 group_id, bool playing=true) | irr::arsa::CARSAPsd | virtual |
| setGroupPlayOnlyOne(irr::s32 group_id, s32 psd_id, bool only_one_playing=true) | irr::arsa::CARSAPsd | virtual |
| setGroupPos(irr::s32 group_id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
| setGroupRot(irr::s32 group_id, const core::vector3df &rot) | irr::arsa::CARSAPsd | virtual |
| setGroupRotFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
| setGroupRotSpeed(irr::s32 group_id, f32 speed) | irr::arsa::CARSAPsd | virtual |
| setGroupScale(irr::s32 group_id, const irr::core::vector3df &scale) | irr::arsa::CARSAPsd | virtual |
| setGroupScaleFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
| setGroupVisFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
| setGroupVisible(irr::s32 group_id, bool visible=true) | irr::arsa::CARSAPsd | virtual |
| setGroupVisibleOnlyOne(irr::s32 group_id, s32 psd_id, bool only_one_visible=true) | irr::arsa::CARSAPsd | virtual |
| setHitExtend(const core::dimension2du &ext) | irr::arsa::CARSAPsd | virtual |
| setID(s32 id) | irr::scene::ISceneNode | inlinevirtual |
| setIsDebugObject(bool debugObject) | irr::scene::ISceneNode | inline |
| setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::ISceneNode | inline |
| setMaterialTexture(u32 textureLayer, video::ITexture *texture) | irr::scene::ISceneNode | inline |
| setMaterialType(video::E_MATERIAL_TYPE newType) | irr::scene::ISceneNode | inline |
| setMaxOffset(const core::aabbox3df &offset) | irr::arsa::CARSAPsd | virtual |
| setName(const c8 *name) | irr::scene::ISceneNode | inlinevirtual |
| setName(const core::stringc &name) | irr::scene::ISceneNode | inlinevirtual |
| setOffset(const core::vector3df &offset) | irr::arsa::CARSAPsd | virtual |
| setOffsetX(irr::f32 value) | irr::arsa::CARSAPsd | virtual |
| setOffsetY(irr::f32 value) | irr::arsa::CARSAPsd | virtual |
| setParent(ISceneNode *newParent) | irr::scene::ISceneNode | inlinevirtual |
| setPointer(const irr::core::stringc &guid, void *pointer) | irr::arsa::CARSAPsd | virtual |
| setPosition(const core::vector3df &newpos) | irr::scene::ISceneNode | inlinevirtual |
| setPsdClampPos(irr::s32 id, bool clamp) | irr::arsa::CARSAPsd | virtual |
| setPsdClipRect(irr::s32 id, const irr::core::rectf &cliprect) | irr::arsa::CARSAPsd | virtual |
| setPsdColor(irr::s32 id, const video::SColor &color) | irr::arsa::CARSAPsd | virtual |
| setPsdDrawFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
| setPsdDrawOrder(irr::s32 id, irr::u32 order) | irr::arsa::CARSAPsd | virtual |
| setPsdDrawType(irr::s32 id, E_DRAW_TYPE flags) | irr::arsa::CARSAPsd | virtual |
| setPsdFPS(irr::s32 id, s32 fps) | irr::arsa::CARSAPsd | virtual |
| setPsdFPS(irr::s32 id, u32 frame, s32 fps) | irr::arsa::CARSAPsd | virtual |
| setPsdFrame(irr::s32 id, u32 frame) | irr::arsa::CARSAPsd | virtual |
| setPsdGPUConstant(irr::s32 id, const irr::video::IVideoDriver::SShaderConstant &value) | irr::arsa::CARSAPsd | virtual |
| setPsdLayerOffset(irr::s32 id, irr::f32 offsetx, irr::f32 offsety) | irr::arsa::CARSAPsd | virtual |
| setPsdLoopFlags(irr::s32 id, u32 flags) | irr::arsa::CARSAPsd | virtual |
| setPsdMaterialType(irr::s32 id, irr::s32 type) | irr::arsa::CARSAPsd | virtual |
| setPsdPos(irr::s32 id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
| setPsdQuit(bool quit=true) | irr::arsa::CARSAPsd | virtual |
| setPsdRef(irr::s32 id, s32 ref_id) const | irr::arsa::CARSAPsd | virtual |
| setPsdRot(irr::s32 id, const core::vector3df &rot) | irr::arsa::CARSAPsd | virtual |
| setPsdRotFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
| setPsdRotSpeed(irr::s32 id, f32 speed) | irr::arsa::CARSAPsd | virtual |
| setPsdScale(irr::s32 id, const irr::core::vector3df &scale) | irr::arsa::CARSAPsd | virtual |
| setPsdScaleFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
| setPsdTexClamp(irr::s32 id, irr::video::E_TEXTURE_CLAMP value) | irr::arsa::CARSAPsd | virtual |
| setPsdTexture(irr::s32 id, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
| setPsdTextureFrame(irr::s32 id, irr::u32 numframe, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
| setPsdTextureLayer(irr::s32 id, irr::u32 num, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
| setPsdUserData(irr::s32 id, const irr::core::stringc &key, const irr::core::stringc &value) | irr::arsa::CARSAPsd | virtual |
| setPsdVisFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
| setPsdVisible(irr::s32 id, bool visible) | irr::arsa::CARSAPsd | virtual |
| setPsdVisiblePercent(irr::s32 id, int perx, int pery) | irr::arsa::CARSAPsd | virtual |
| setPsdVisiblePrefix(const core::stringc &prefix, bool visible) | irr::arsa::CARSAPsd | virtual |
| setRotation(const core::vector3df &rotation) | irr::scene::ISceneNode | inlinevirtual |
| setScale(const core::vector3df &scale) | irr::scene::ISceneNode | inlinevirtual |
| setSceneManager(ISceneManager *newManager) | irr::scene::ISceneNode | inlineprotected |
| setScreenSize(const core::dimension2du &size) | irr::arsa::CARSAPsd | virtual |
| setTriangleSelector(ITriangleSelector *selector) | irr::scene::ISceneNode | inlinevirtual |
| setVisible(bool isVisible) | irr::scene::ISceneNode | inlinevirtual |
| TriangleSelector | irr::scene::ISceneNode | protected |
| updateAbsolutePosition() | irr::scene::ISceneNode | inlinevirtual |
| updateBBox(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
| updatePsdNow(s32 id) | irr::arsa::CARSAPsd | virtual |
| updatePsdNowAll() | irr::arsa::CARSAPsd | virtual |
| ~CARSAPsd() | irr::arsa::CARSAPsd | virtual |
| ~IReferenceCounted() | irr::IReferenceCounted | inlinevirtual |
| ~ISceneNode() | irr::scene::ISceneNode | inlinevirtual |
1.8.15