arsa
2.7
|
This is the complete list of members for irr::arsa::CARSAPsd, including all inherited members.
AbsoluteTransformation | irr::scene::ISceneNode | protected |
addAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | inlinevirtual |
addChild(ISceneNode *child) | irr::scene::ISceneNode | inlinevirtual |
addElement(irr::s32 group_id, s32 psd_id) | irr::arsa::CARSAPsd | virtual |
addGroup(const core::stringc &group_name) | irr::arsa::CARSAPsd | virtual |
addPointer(void *pointer) | irr::arsa::CARSAPsd | virtual |
addPsd(const SPsd &psd, bool force_add=false, irr::s32 start=-1) | irr::arsa::CARSAPsd | |
addPsdFrame(irr::s32 id, irr::u32 framecount) | irr::arsa::CARSAPsd | virtual |
addPsdLayer(const irr::core::stringc &name, irr::video::ITexture *tex, bool force_add=false) | irr::arsa::CARSAPsd | virtual |
allocatePsd() | irr::arsa::CARSAPsd | virtual |
animAddAV(irr::s32 id, const irr::io::path &filename, bool wait=true) | irr::arsa::CARSAPsd | virtual |
animAddDelay(irr::s32 id, irr::f32 delay_sec, bool wait=true) | irr::arsa::CARSAPsd | virtual |
animAddFade(irr::s32 id, irr::u32 start=0, irr::u32 end=255, irr::u32 vel=300, bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
animAddMove(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(0), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
animAddOffset(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(0), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
animAddRot(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(1), const irr::core::vector3df &end=irr::core::vector3df(1), const irr::core::vector3df &vel=irr::core::vector3df(300), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
animAddScale(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(1), const irr::core::vector3df &end=irr::core::vector3df(1), const irr::core::vector3df &vel=irr::core::vector3df(3), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
animAddVisible(irr::s32 id, const irr::core::vector3df &start=irr::core::vector3df(100), const irr::core::vector3df &end=irr::core::vector3df(100), const irr::core::vector3df &vel=irr::core::vector3df(3), bool wait=true, bool reset=true) | irr::arsa::CARSAPsd | virtual |
Animators | irr::scene::ISceneNode | protected |
animClear(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
animClearAll() | irr::arsa::CARSAPsd | virtual |
animGetCount(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
animIsEndAll(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
animReset(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
animResetAll() | irr::arsa::CARSAPsd | virtual |
animSetLoop(irr::s32 id, irr::u32 start=0, irr::u32 end=0, irr::s32 count=0) | irr::arsa::CARSAPsd | virtual |
AutomaticCullingState | irr::scene::ISceneNode | protected |
batAdd(irr::f32 sec, const irr::core::stringc &psd_func) | irr::arsa::CARSAPsd | virtual |
batClear() | irr::arsa::CARSAPsd | virtual |
batGetCount() const | irr::arsa::CARSAPsd | virtual |
batIsOk() const | irr::arsa::CARSAPsd | virtual |
batPlay(bool play=true) | irr::arsa::CARSAPsd | virtual |
batRemove(u32 id) | irr::arsa::CARSAPsd | virtual |
batReset() | irr::arsa::CARSAPsd | virtual |
batStop() | irr::arsa::CARSAPsd | virtual |
cache(const io::path &filename, bool cache=true) | irr::arsa::CARSAPsd | virtual |
callTrigger(const core::stringc &script_str) | irr::arsa::CARSAPsd | virtual |
callTriggerFunction(const core::stringc &func) | irr::arsa::CARSAPsd | virtual |
CARSAPsd(scene::ISceneNode *parent, scene::ISceneManager *smgr, s32 id=-1) | irr::arsa::CARSAPsd | |
Children | irr::scene::ISceneNode | protected |
clear(bool removeTex=true) | irr::arsa::CARSAPsd | virtual |
clearPointer() | irr::arsa::CARSAPsd | |
clearPsdFrame(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
clearPsdGPUConstant(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
clearPsdUserData(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
clearTrigger() | irr::arsa::CARSAPsd | virtual |
clone(scene::ISceneNode *newParent=0, scene::ISceneManager *newSceneManager=0) | irr::arsa::CARSAPsd | virtual |
cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager) | irr::scene::ISceneNode | inlineprotected |
clonePsd(irr::s32 src_id, const core::stringc &new_name, bool force_add=false) | irr::arsa::CARSAPsd | virtual |
DebugDataVisible | irr::scene::ISceneNode | protected |
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::arsa::CARSAPsd | virtual |
draw(irr::s32 id, const video::ITexture *tex, u32 drawflags=EDF_DEFAULT) | irr::arsa::CARSAPsd | virtual |
draw(irr::s32 id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
draw2DImage(const video::ITexture *texture, const core::position2d< s32 > &destPos, const core::rect< s32 > &sourceRect, const core::rect< s32 > *clipRect=0, video::SColor color=video::SColor(255, 255, 255, 255), bool useAlphaChannelOfTexture=false) | irr::arsa::CARSAPsd | virtual |
draw2DImageBatch(const video::ITexture *texture, const core::array< core::position2d< s32 > > &positions, const core::array< core::rect< s32 > > &sourceRects, const core::rect< s32 > *clipRect=0, video::SColor color=video::SColor(255, 255, 255, 255), bool useAlphaChannelOfTexture=false) | irr::arsa::CARSAPsd | virtual |
drawOnce(irr::s32 id, const irr::video::ITexture *tex, u32 drawflags=EDF_DEFAULT) | irr::arsa::CARSAPsd | virtual |
drawOnce(irr::s32 id, irr::f32 x, irr::f32 y) | irr::arsa::CARSAPsd | virtual |
drop() const | irr::IReferenceCounted | inline |
existFunction(const core::stringc &func_name) const | irr::arsa::CARSAPsd | virtual |
freePsd(SPsd **dead) | irr::arsa::CARSAPsd | virtual |
getAbsoluteFilename() const | irr::arsa::CARSAPsd | virtual |
getAbsolutePath() const | irr::arsa::CARSAPsd | virtual |
getAbsolutePosition() const | irr::scene::ISceneNode | inlinevirtual |
getAbsoluteTransformation() const | irr::scene::ISceneNode | inlinevirtual |
getAnimators() const | irr::scene::ISceneNode | inline |
getAutomaticCulling() const | irr::scene::ISceneNode | inline |
getBoundingBox() const | irr::arsa::CARSAPsd | virtual |
getChildren() const | irr::scene::ISceneNode | inline |
getConst() const | irr::arsa::CARSAPsd | virtual |
getDebugName() const | irr::IReferenceCounted | inline |
getDeltaTime() const | irr::arsa::CARSAPsd | virtual |
getElementCount(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
getElementId(irr::s32 group_id, s32 psd_id) const | irr::arsa::CARSAPsd | virtual |
getElementPsdIdById(irr::s32 group_id, s32 num) const | irr::arsa::CARSAPsd | virtual |
getFilename() const | irr::arsa::CARSAPsd | virtual |
getGroupCount() | irr::arsa::CARSAPsd | virtual |
getGroupId(const core::stringc &group_name) | irr::arsa::CARSAPsd | virtual |
getGroupIdByPrefix(const core::stringc &prefix) const | irr::arsa::CARSAPsd | virtual |
getGroupIdByPrefixs(const core::stringc &prefix, core::array< s32 > &out_group_ids) const | irr::arsa::CARSAPsd | virtual |
getGroupNameById(irr::s32 group_id) | irr::arsa::CARSAPsd | virtual |
getHitExtend() const | irr::arsa::CARSAPsd | virtual |
getID() const | irr::scene::ISceneNode | inlinevirtual |
getLayerCount() const | irr::arsa::CARSAPsd | virtual |
getLayerNum() const | irr::arsa::CARSAPsd | virtual |
getMaterial(u32 num) | irr::scene::ISceneNode | inlinevirtual |
getMaterialCount() const | irr::scene::ISceneNode | inlinevirtual |
getMaterialType() const | irr::arsa::CARSAPsd | virtual |
getMaxOffset() const | irr::arsa::CARSAPsd | virtual |
getMeshBuffer(const SPsd &psd) const | irr::arsa::CARSAPsd | virtual |
getName() const | irr::scene::ISceneNode | inlinevirtual |
getOffset() const | irr::arsa::CARSAPsd | virtual |
getParent() const | irr::scene::ISceneNode | inline |
getPickupLayerName() const | irr::arsa::CARSAPsd | |
getPickupState(const core::stringc &prefix) | irr::arsa::CARSAPsd | |
getPointer(const irr::core::stringc &guid) const | irr::arsa::CARSAPsd | virtual |
getPointerCount() const | irr::arsa::CARSAPsd | virtual |
getPosition() const | irr::scene::ISceneNode | inlinevirtual |
getPsd(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdBBox(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdClampPos(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdClipRect(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdColor(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdColorTopLeft(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdCount() const | irr::arsa::CARSAPsd | virtual |
getPsdDrawFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdDrawOrder(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdDrawType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdFPS(irr::s32 id, u32 frame) const | irr::arsa::CARSAPsd | virtual |
getPsdFrame(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdFrameCount(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdFromTexture(SPsd &out, irr::video::ITexture *tex, f32 x=0, f32 y=0, irr::core::vector3df rot=irr::core::vector3df(), irr::core::vector3df scale=irr::core::vector3df(1), irr::u32 draworder=0) | irr::arsa::CARSAPsd | virtual |
getPsdGPUConstant(irr::s32 id, const irr::core::stringc &key) const | irr::arsa::CARSAPsd | virtual |
getPsdGPUConstant(irr::s32 id, irr::u32 num) const | irr::arsa::CARSAPsd | virtual |
getPsdGPUConstantSize(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdId(const core::stringc &name) const | irr::arsa::CARSAPsd | virtual |
getPsdId(const SPsd &psd) const | irr::arsa::CARSAPsd | virtual |
getPsdIdByPrefix(const core::stringc &prefix) const | irr::arsa::CARSAPsd | virtual |
getPsdIdByPrefixs(const core::stringc &prefix, core::array< s32 > &out_ids) const | irr::arsa::CARSAPsd | virtual |
getPsdList() const | irr::arsa::CARSAPsd | inlinevirtual |
getPsdLoopFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdMaterialType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdName(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdNameByPrefixs(const core::stringc &prefix, core::array< core::stringc > &out_names) const | irr::arsa::CARSAPsd | virtual |
getPsdPos(irr::s32 id, f32 &x, f32 &y) const | irr::arsa::CARSAPsd | virtual |
getPsdPos(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdPosOriginal(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdPosOutScreen(irr::s32 id, irr::u32 flags) const | irr::arsa::CARSAPsd | virtual |
getPsdRot(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdRotFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdRotSpeed(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdScale(irr::s32 id, irr::core::vector3df &out_scale) const | irr::arsa::CARSAPsd | virtual |
getPsdScaleFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdSize(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdTexClamp(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdTexture(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdType(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdUserData(irr::s32 id, const irr::core::stringc &key) const | irr::arsa::CARSAPsd | virtual |
getPsdVisFlags(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getPsdVisiblePercent(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
getReferenceCount() const | irr::IReferenceCounted | inline |
getRelativeTransformation() const | irr::scene::ISceneNode | inlinevirtual |
getRotation() const | irr::scene::ISceneNode | inlinevirtual |
getScale() const | irr::scene::ISceneNode | inlinevirtual |
getSceneManager(void) const | irr::scene::ISceneNode | inlinevirtual |
getScreenSize() const | irr::arsa::CARSAPsd | virtual |
getTransformedBoundingBox() const | irr::scene::ISceneNode | inlinevirtual |
getTransformedBoundingBoxEdges(core::array< core::vector3d< f32 > > &edges) const | irr::scene::ISceneNode | inlinevirtual |
getTriangleSelector() const | irr::scene::ISceneNode | inlinevirtual |
getTriggerError() const | irr::arsa::CARSAPsd | virtual |
getTriggerFilename() const | irr::arsa::CARSAPsd | virtual |
getTriggerFromFunction(const core::stringc &func_name, core::array< core::stringc > &out_trigs) | irr::arsa::CARSAPsd | virtual |
getType() const | irr::arsa::CARSAPsd | inlinevirtual |
getVariableFromFunction(const core::stringc &func_name, core::array< core::stringc > &out_varnames) | irr::arsa::CARSAPsd | virtual |
gpuUpload() | irr::arsa::CARSAPsd | virtual |
grab() const | irr::IReferenceCounted | inline |
hit(const SPsd &a, const SPsd &b, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hit(const SPsd &a, int x, int y, const core::dimension2du &screensize, const core::dimension2du &hitext, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hit(const SPsd &a, const core::line3df &line, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hit(const SPsd &a, const core::aabbox3df &box, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hit(int x, int y, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(int x, int y, const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(int x, int y, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(int x, int y, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hit(irr::s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(const SPsd &a, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(const SPsd &a, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hit(const core::line3df &line, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(const core::line3df &line, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hit(const core::line3df &line, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hit(const core::aabbox3df &box, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitBox(const core::aabbox3df &box, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitBox(const SPsd &a, const core::aabbox3df &box, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hitId(irr::s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitId(irr::s32 id, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hitIdPrefix(irr::s32 id, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitIdPrefixs(irr::s32 id, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hitLayer(const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLayer(const core::stringc &name, const core::stringc &name2, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
HitLayerAdd(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
HitLayerClear() | irr::arsa::CARSAPsd | |
HitLayerIsAdded(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
hitLayerPrefix(const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLayerPrefix(const core::stringc &name, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLayerPrefixs(const core::stringc &name, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hitLayerPrefixWithPrefix(const core::stringc &prefix, const core::stringc &prefix2, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLayerPrefixWithPrefixs(const core::stringc &prefix, const core::stringc &prefix2, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
HitLayerRemove(const irr::core::stringc &name1, const irr::core::stringc &name2) | irr::arsa::CARSAPsd | |
hitLine(const core::line3df &line, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLine(const core::line3df &line, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitLine(const core::line3df &line, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hitLine(const SPsd &a, const core::line3df &line, const core::dimension2du &screensize, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hitPsd(const SPsd &a, const SPsd &b, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hitTouch(irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
hitTouchLayer(const core::stringc &name, irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
hitTouchPrefix(const core::stringc &prefix, irr::u32 touch_flag, bool hit_invisible=false, int touchid=0) const | irr::arsa::CARSAPsd | virtual |
hitTouchPrefixs(const core::stringc &prefix, irr::u32 touch_flag, core::array< s32 > &out_ids, bool hit_invisible=false, int touchid=0) | irr::arsa::CARSAPsd | virtual |
hitXY(int x, int y, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitXY(const SPsd &a, int x, int y, const core::dimension2du &screensize, const core::dimension2du &hitext, bool hit_invisible=false) | irr::arsa::CARSAPsd | static |
hitXYId(int x, int y, s32 id, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitXYLayer(int x, int y, const core::stringc &name, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitXYPrefix(int x, int y, const core::stringc &prefix, bool hit_invisible=false) const | irr::arsa::CARSAPsd | virtual |
hitXYPrefixs(int x, int y, const core::stringc &prefix, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
hitXYs(int x, int y, core::array< s32 > &out_ids, bool hit_invisible=false) | irr::arsa::CARSAPsd | virtual |
ID | irr::scene::ISceneNode | protected |
IReferenceCounted() | irr::IReferenceCounted | inline |
ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) | irr::scene::ISceneNode | inline |
isDebugDataVisible() const | irr::scene::ISceneNode | inline |
isDebugObject() const | irr::scene::ISceneNode | inline |
IsDebugObject | irr::scene::ISceneNode | protected |
isFrameOk(irr::s32 id, u32 frame) const | irr::arsa::CARSAPsd | virtual |
isGroupExistId(irr::s32 group_id, s32 psd_id) const | irr::arsa::CARSAPsd | virtual |
isGroupIdOk(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
isGroupPlay(irr::s32 group_id) const | irr::arsa::CARSAPsd | virtual |
isIdOk(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
isOk() const | irr::arsa::CARSAPsd | virtual |
isPlaying(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
isPsdFile(const io::path &filename) const | irr::arsa::CARSAPsd | virtual |
isPsdOutOfScreen(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
isPsdQuit() const | irr::arsa::CARSAPsd | virtual |
isPsdVisible(irr::s32 id) const | irr::arsa::CARSAPsd | virtual |
isTrulyVisible() const | irr::scene::ISceneNode | inlinevirtual |
isVisible() const | irr::scene::ISceneNode | inlinevirtual |
IsVisible | irr::scene::ISceneNode | protected |
load(const io::path &filename, bool cls=true, bool cache=true) | irr::arsa::CARSAPsd | virtual |
loadTrigger(const io::path &filename, bool clear=true) | irr::arsa::CARSAPsd | virtual |
loadTrigger(io::IReadFile *fp, bool clear=true) | irr::arsa::CARSAPsd | virtual |
loadTrigger(const core::array< core::stringc > &streams, bool clear=true, const irr::io::path &filename=irr::io::path("built-in")) | irr::arsa::CARSAPsd | virtual |
merge(CARSAPsd *src) | irr::arsa::CARSAPsd | virtual |
Name | irr::scene::ISceneNode | protected |
OnAnimate(u32 timeMs) | irr::arsa::CARSAPsd | virtual |
OnRegisterSceneNode() | irr::arsa::CARSAPsd | virtual |
Parent | irr::scene::ISceneNode | protected |
pause(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
PickupClear() | irr::arsa::CARSAPsd | virtual |
play(irr::s32 id, bool playing=true, irr::s32 customframe=0) | irr::arsa::CARSAPsd | virtual |
RelativeRotation | irr::scene::ISceneNode | protected |
RelativeScale | irr::scene::ISceneNode | protected |
RelativeTranslation | irr::scene::ISceneNode | protected |
remove() | irr::scene::ISceneNode | inlinevirtual |
removeAll() | irr::scene::ISceneNode | inlinevirtual |
removeAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | inlinevirtual |
removeAnimators() | irr::scene::ISceneNode | inlinevirtual |
removeChild(ISceneNode *child) | irr::scene::ISceneNode | inlinevirtual |
removeElement(irr::s32 group_id, s32 psd_id) | irr::arsa::CARSAPsd | virtual |
removePointer(const irr::core::stringc &guid) | irr::arsa::CARSAPsd | virtual |
removePsd(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
removePsdUserData(irr::s32 id, const irr::core::stringc &key) | irr::arsa::CARSAPsd | virtual |
render() | irr::arsa::CARSAPsd | virtual |
SceneManager | irr::scene::ISceneNode | protected |
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::arsa::CARSAPsd | virtual |
setAutomaticCulling(u32 state) | irr::scene::ISceneNode | inline |
setDebugDataVisible(u32 state) | irr::scene::ISceneNode | inlinevirtual |
setDebugName(const c8 *newName) | irr::IReferenceCounted | inlineprotected |
setDrawOrder(u32 order) | irr::arsa::CARSAPsd | virtual |
setFilename(const io::path &filename) | irr::arsa::CARSAPsd | virtual |
setGroupClampPos(irr::s32 group_id, bool clamp) | irr::arsa::CARSAPsd | virtual |
setGroupClipRect(irr::s32 group_id, const irr::core::rectf &cliprect) | irr::arsa::CARSAPsd | virtual |
setGroupColor(irr::s32 group_id, const video::SColor &color) | irr::arsa::CARSAPsd | virtual |
setGroupDrawFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
setGroupDrawOrder(irr::s32 group_id, u32 order) | irr::arsa::CARSAPsd | virtual |
setGroupPlay(irr::s32 group_id, bool playing=true) | irr::arsa::CARSAPsd | virtual |
setGroupPlayOnlyOne(irr::s32 group_id, s32 psd_id, bool only_one_playing=true) | irr::arsa::CARSAPsd | virtual |
setGroupPos(irr::s32 group_id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
setGroupRot(irr::s32 group_id, const core::vector3df &rot) | irr::arsa::CARSAPsd | virtual |
setGroupRotFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
setGroupRotSpeed(irr::s32 group_id, f32 speed) | irr::arsa::CARSAPsd | virtual |
setGroupScale(irr::s32 group_id, const irr::core::vector3df &scale) | irr::arsa::CARSAPsd | virtual |
setGroupScaleFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
setGroupVisFlags(irr::s32 group_id, u32 flags) | irr::arsa::CARSAPsd | virtual |
setGroupVisible(irr::s32 group_id, bool visible=true) | irr::arsa::CARSAPsd | virtual |
setGroupVisibleOnlyOne(irr::s32 group_id, s32 psd_id, bool only_one_visible=true) | irr::arsa::CARSAPsd | virtual |
setHitExtend(const core::dimension2du &ext) | irr::arsa::CARSAPsd | virtual |
setID(s32 id) | irr::scene::ISceneNode | inlinevirtual |
setIsDebugObject(bool debugObject) | irr::scene::ISceneNode | inline |
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::ISceneNode | inline |
setMaterialTexture(u32 textureLayer, video::ITexture *texture) | irr::scene::ISceneNode | inline |
setMaterialType(video::E_MATERIAL_TYPE newType) | irr::scene::ISceneNode | inline |
setMaxOffset(const core::aabbox3df &offset) | irr::arsa::CARSAPsd | virtual |
setName(const c8 *name) | irr::scene::ISceneNode | inlinevirtual |
setName(const core::stringc &name) | irr::scene::ISceneNode | inlinevirtual |
setOffset(const core::vector3df &offset) | irr::arsa::CARSAPsd | virtual |
setOffsetX(irr::f32 value) | irr::arsa::CARSAPsd | virtual |
setOffsetY(irr::f32 value) | irr::arsa::CARSAPsd | virtual |
setParent(ISceneNode *newParent) | irr::scene::ISceneNode | inlinevirtual |
setPointer(const irr::core::stringc &guid, void *pointer) | irr::arsa::CARSAPsd | virtual |
setPosition(const core::vector3df &newpos) | irr::scene::ISceneNode | inlinevirtual |
setPsdClampPos(irr::s32 id, bool clamp) | irr::arsa::CARSAPsd | virtual |
setPsdClipRect(irr::s32 id, const irr::core::rectf &cliprect) | irr::arsa::CARSAPsd | virtual |
setPsdColor(irr::s32 id, const video::SColor &color) | irr::arsa::CARSAPsd | virtual |
setPsdDrawFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
setPsdDrawOrder(irr::s32 id, irr::u32 order) | irr::arsa::CARSAPsd | virtual |
setPsdDrawType(irr::s32 id, E_DRAW_TYPE flags) | irr::arsa::CARSAPsd | virtual |
setPsdFPS(irr::s32 id, s32 fps) | irr::arsa::CARSAPsd | virtual |
setPsdFPS(irr::s32 id, u32 frame, s32 fps) | irr::arsa::CARSAPsd | virtual |
setPsdFrame(irr::s32 id, u32 frame) | irr::arsa::CARSAPsd | virtual |
setPsdGPUConstant(irr::s32 id, const irr::video::IVideoDriver::SShaderConstant &value) | irr::arsa::CARSAPsd | virtual |
setPsdLayerOffset(irr::s32 id, irr::f32 offsetx, irr::f32 offsety) | irr::arsa::CARSAPsd | virtual |
setPsdLoopFlags(irr::s32 id, u32 flags) | irr::arsa::CARSAPsd | virtual |
setPsdMaterialType(irr::s32 id, irr::s32 type) | irr::arsa::CARSAPsd | virtual |
setPsdPos(irr::s32 id, f32 x, f32 y) | irr::arsa::CARSAPsd | virtual |
setPsdQuit(bool quit=true) | irr::arsa::CARSAPsd | virtual |
setPsdRef(irr::s32 id, s32 ref_id) const | irr::arsa::CARSAPsd | virtual |
setPsdRot(irr::s32 id, const core::vector3df &rot) | irr::arsa::CARSAPsd | virtual |
setPsdRotFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
setPsdRotSpeed(irr::s32 id, f32 speed) | irr::arsa::CARSAPsd | virtual |
setPsdScale(irr::s32 id, const irr::core::vector3df &scale) | irr::arsa::CARSAPsd | virtual |
setPsdScaleFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
setPsdTexClamp(irr::s32 id, irr::video::E_TEXTURE_CLAMP value) | irr::arsa::CARSAPsd | virtual |
setPsdTexture(irr::s32 id, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
setPsdTextureFrame(irr::s32 id, irr::u32 numframe, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
setPsdTextureLayer(irr::s32 id, irr::u32 num, irr::video::ITexture *tex) | irr::arsa::CARSAPsd | virtual |
setPsdUserData(irr::s32 id, const irr::core::stringc &key, const irr::core::stringc &value) | irr::arsa::CARSAPsd | virtual |
setPsdVisFlags(irr::s32 id, u32 type) | irr::arsa::CARSAPsd | virtual |
setPsdVisible(irr::s32 id, bool visible) | irr::arsa::CARSAPsd | virtual |
setPsdVisiblePercent(irr::s32 id, int perx, int pery) | irr::arsa::CARSAPsd | virtual |
setPsdVisiblePrefix(const core::stringc &prefix, bool visible) | irr::arsa::CARSAPsd | virtual |
setRotation(const core::vector3df &rotation) | irr::scene::ISceneNode | inlinevirtual |
setScale(const core::vector3df &scale) | irr::scene::ISceneNode | inlinevirtual |
setSceneManager(ISceneManager *newManager) | irr::scene::ISceneNode | inlineprotected |
setScreenSize(const core::dimension2du &size) | irr::arsa::CARSAPsd | virtual |
setTriangleSelector(ITriangleSelector *selector) | irr::scene::ISceneNode | inlinevirtual |
setVisible(bool isVisible) | irr::scene::ISceneNode | inlinevirtual |
TriangleSelector | irr::scene::ISceneNode | protected |
updateAbsolutePosition() | irr::scene::ISceneNode | inlinevirtual |
updateBBox(irr::s32 id) | irr::arsa::CARSAPsd | virtual |
updatePsdNow(s32 id) | irr::arsa::CARSAPsd | virtual |
updatePsdNowAll() | irr::arsa::CARSAPsd | virtual |
~CARSAPsd() | irr::arsa::CARSAPsd | virtual |
~IReferenceCounted() | irr::IReferenceCounted | inlinevirtual |
~ISceneNode() | irr::scene::ISceneNode | inlinevirtual |