arsa  2.7
irr::core::aabbox3d< T > Member List

This is the complete list of members for irr::core::aabbox3d< T >, including all inherited members.

aabbox3d()irr::core::aabbox3d< T >inline
aabbox3d(const vector3d< T > &min, const vector3d< T > &max)irr::core::aabbox3d< T >inline
aabbox3d(const vector3d< T > &init)irr::core::aabbox3d< T >inline
aabbox3d(T minx, T miny, T minz, T maxx, T maxy, T maxz)irr::core::aabbox3d< T >inline
addInternalBox(const aabbox3d< T > &b)irr::core::aabbox3d< T >inline
addInternalPoint(const vector3d< T > &p)irr::core::aabbox3d< T >inline
addInternalPoint(T x, T y, T z)irr::core::aabbox3d< T >inline
classifyPlaneRelation(const plane3d< T > &plane) constirr::core::aabbox3d< T >inline
getArea() constirr::core::aabbox3d< T >inline
getCenter() constirr::core::aabbox3d< T >inline
getEdges(vector3d< T > *edges) constirr::core::aabbox3d< T >inline
getExtent() constirr::core::aabbox3d< T >inline
getInterpolated(const aabbox3d< T > &other, f32 d) constirr::core::aabbox3d< T >inline
getRadius() constirr::core::aabbox3d< T >inline
getVolume() constirr::core::aabbox3d< T >inline
intersect(const aabbox3d< T > &other) constirr::core::aabbox3d< T >inline
intersectsWithBox(const aabbox3d< T > &other) constirr::core::aabbox3d< T >inline
intersectsWithLine(const line3d< T > &line) constirr::core::aabbox3d< T >inline
intersectsWithLine(const vector3d< T > &linemiddle, const vector3d< T > &linevect, T halflength) constirr::core::aabbox3d< T >inline
isEmpty() constirr::core::aabbox3d< T >inline
isFullInside(const aabbox3d< T > &other) constirr::core::aabbox3d< T >inline
isPointInside(const vector3d< T > &p) constirr::core::aabbox3d< T >inline
isPointTotalInside(const vector3d< T > &p) constirr::core::aabbox3d< T >inline
isValid() constirr::core::aabbox3d< T >inline
MaxEdgeirr::core::aabbox3d< T >
MinEdgeirr::core::aabbox3d< T >
operator!=(const aabbox3d< T > &other) constirr::core::aabbox3d< T >inline
operator==(const aabbox3d< T > &other) constirr::core::aabbox3d< T >inline
repair()irr::core::aabbox3d< T >inline
reset(T x, T y, T z)irr::core::aabbox3d< T >inline
reset(const aabbox3d< T > &initValue)irr::core::aabbox3d< T >inline
reset(const vector3d< T > &initValue)irr::core::aabbox3d< T >inline