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arsa
2.7
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This is the complete list of members for irr::scene::ITriangleSelector, including all inherited members.
| drop() const | irr::IReferenceCounted | inline |
| getDebugName() const | irr::IReferenceCounted | inline |
| getReferenceCount() const | irr::IReferenceCounted | inline |
| getSceneNodeForTriangle(u32 triangleIndex) const =0 | irr::scene::ITriangleSelector | pure virtual |
| getSelector(u32 index)=0 | irr::scene::ITriangleSelector | pure virtual |
| getSelector(u32 index) const =0 | irr::scene::ITriangleSelector | pure virtual |
| getSelectorCount() const =0 | irr::scene::ITriangleSelector | pure virtual |
| getTriangleCount() const =0 | irr::scene::ITriangleSelector | pure virtual |
| getTriangles(core::triangle3df *triangles, s32 arraySize, s32 &outTriangleCount, const core::matrix4 *transform=0, bool useNodeTransform=true, irr::core::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | irr::scene::ITriangleSelector | pure virtual |
| getTriangles(core::triangle3df *triangles, s32 arraySize, s32 &outTriangleCount, const core::aabbox3d< f32 > &box, const core::matrix4 *transform=0, bool useNodeTransform=true, irr::core::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | irr::scene::ITriangleSelector | pure virtual |
| getTriangles(core::triangle3df *triangles, s32 arraySize, s32 &outTriangleCount, const core::line3d< f32 > &line, const core::matrix4 *transform=0, bool useNodeTransform=true, irr::core::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | irr::scene::ITriangleSelector | pure virtual |
| grab() const | irr::IReferenceCounted | inline |
| IReferenceCounted() | irr::IReferenceCounted | inline |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | inlineprotected |
| ~IReferenceCounted() | irr::IReferenceCounted | inlinevirtual |
1.8.15