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arsa
2.7
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#include "irrMath.h"#include "vector3d.h"#include "vector2d.h"#include "plane3d.h"#include "aabbox3d.h"#include "rect.h"#include "irrString.h"Go to the source code of this file.
Classes | |
| class | irr::core::CMatrix4< T > |
| 4x4 matrix. Mostly used as transformation matrix for 3d calculations. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::core | |
| Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. | |
Typedefs | |
| typedef CMatrix4< f32 > | irr::core::matrix4 |
| Typedef for f32 matrix. More... | |
Functions | |
| template<class T > | |
| CMatrix4< T > | irr::core::operator * (const T scalar, const CMatrix4< T > &mat) |
Variables | |
| IRRLICHT_API const matrix4 | irr::core::IdentityMatrix |
| global const identity matrix More... | |
1.8.15