#include <EffekseerRendererGL.h>
Definition at line 655 of file EffekseerRendererGL.h.
◆ InternalModel()
| EffekseerRendererGL::Model::InternalModel::InternalModel |
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◆ ~InternalModel()
| virtual EffekseerRendererGL::Model::InternalModel::~InternalModel |
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virtual |
◆ TryDelayLoad()
| bool EffekseerRendererGL::Model::InternalModel::TryDelayLoad |
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◆ delayIndexBuffer
| std::vector<uint8_t> EffekseerRendererGL::Model::InternalModel::delayIndexBuffer |
◆ delayVertexBuffer
| std::vector<uint8_t> EffekseerRendererGL::Model::InternalModel::delayVertexBuffer |
◆ IndexBuffer
| GLuint EffekseerRendererGL::Model::InternalModel::IndexBuffer |
◆ IndexCount
| int32_t EffekseerRendererGL::Model::InternalModel::IndexCount |
◆ VertexBuffer
| GLuint EffekseerRendererGL::Model::InternalModel::VertexBuffer |
◆ VertexCount
| int32_t EffekseerRendererGL::Model::InternalModel::VertexCount |
The documentation for this struct was generated from the following file: