#include <EffekseerRendererGL.h>
Definition at line 655 of file EffekseerRendererGL.h.
◆ InternalModel()
EffekseerRendererGL::Model::InternalModel::InternalModel |
( |
| ) |
|
◆ ~InternalModel()
virtual EffekseerRendererGL::Model::InternalModel::~InternalModel |
( |
| ) |
|
|
virtual |
◆ TryDelayLoad()
bool EffekseerRendererGL::Model::InternalModel::TryDelayLoad |
( |
| ) |
|
◆ delayIndexBuffer
std::vector<uint8_t> EffekseerRendererGL::Model::InternalModel::delayIndexBuffer |
◆ delayVertexBuffer
std::vector<uint8_t> EffekseerRendererGL::Model::InternalModel::delayVertexBuffer |
◆ IndexBuffer
GLuint EffekseerRendererGL::Model::InternalModel::IndexBuffer |
◆ IndexCount
int32_t EffekseerRendererGL::Model::InternalModel::IndexCount |
◆ VertexBuffer
GLuint EffekseerRendererGL::Model::InternalModel::VertexBuffer |
◆ VertexCount
int32_t EffekseerRendererGL::Model::InternalModel::VertexCount |
The documentation for this struct was generated from the following file: