When player move left program will set draw flag to horizontal flip, and also, when move right program will restore to default is top left. set flags by setdrawflags() function:
Create animate enemy with 2 frame and define name is boss.
Duplicate animate layer be an alias of a new clone layer and also rename to any name with "boss" prefix, Duplicate at an alias layer again (alt+drag and drop) to new position that you want.
6. Start Game Page
Create a new psd file and give a name is: "pacman_adv_start.psd", and also, adding a game logo, characters icon and button links to Play Game, How to Play and Credit pages.
Add code for link to pacman_adv.psd, pacman_adv_how.psd and pacman_adv_credit.psd
touch(release, "Tap to Start", psd("pacman_adv.psd") )
touch(release, "How to Play", psd("pacman_adv_how.psd") )