Go to the source code of this file.
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| irr |
| Everything in the Irrlicht Engine can be found in this namespace.
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| irr::scene |
| All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
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| irr::arsa |
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enum | irr::arsa::E_PLAY_BACK {
irr::arsa::EPB_PLAY = 0,
irr::arsa::EPB_PLAY_ONCE,
irr::arsa::EPB_PAUSE,
irr::arsa::EPB_STOP,
irr::arsa::EPB_PLAY_ALL,
irr::arsa::EPB_PAUSE_ALL,
irr::arsa::EPB_STOP_ALL,
irr::arsa::EPB_SHOW,
irr::arsa::EPB_HIDE,
irr::arsa::EPB_ISPLAYING,
irr::arsa::EPB_NOT_ISPLAYING,
irr::arsa::EPB_IS_END,
irr::arsa::EPB_NOT_IS_END,
irr::arsa::EPB_CLEAR,
irr::arsa::EPB_LOAD,
irr::arsa::EPB_PLAY_AT,
irr::arsa::EPB_PLAY_AT_RESIZE,
irr::arsa::EPB_LOOP,
irr::arsa::EPB_ONCE,
irr::arsa::EPB_RESIZE,
irr::arsa::EPB_VOLUME,
irr::arsa::EPB_SEEK,
irr::arsa::EPB_IS_READY,
irr::arsa::EPB_IS_READY_FIRST,
irr::arsa::EPB_FIT,
irr::arsa::EPB_GET_FIT,
irr::arsa::EPB_GET_FRAME,
irr::arsa::EPB_GET_FRAME_COUNT,
irr::arsa::EPB_CACHE,
irr::arsa::EPB_CLEAR_PLAY_AT,
irr::arsa::EPB_GET_FILENAME,
irr::arsa::EPB_CLEAR_CACHE,
irr::arsa::EPB_GET_CACHE_COUNT,
irr::arsa::EPB_GET_COUNT,
irr::arsa::EPB_FPS,
irr::arsa::EPB_GET_FPS,
irr::arsa::EPB_GET_DURATION_END,
irr::arsa::EPB_GET_DURATION,
irr::arsa::EPB_COUNT
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