5 #ifndef __E_DRIVER_TYPES_H_INCLUDED__ 6 #define __E_DRIVER_TYPES_H_INCLUDED__ char c8
8 bit character variable.
Direct3D 9 device, only available on Win32 platforms.
OpenGL device, available on most platforms.
const c8 *const DRIVER_TYPE_NAMES_SHORT[]
Everything in the Irrlicht Engine can be found in this namespace.
The Irrlicht Engine Software renderer.
E_DRIVER_TYPE
An enum for all types of drivers the Irrlicht Engine supports.
Null driver, useful for applications to run the engine without visualization.
const c8 *const DRIVER_TYPE_NAMES[]
OpenGL-ES 2.x driver, for embedded and mobile systems.
The Burning's Software Renderer, an alternative software renderer.
Direct3D8 device is longer supported in Irrlicht. You have to go back to Irrlicht 1....
WebGL1 friendly subset of OpenGL-ES 2.x driver for Emscripten.
OpenGL-ES 1.x driver, for embedded and mobile systems.
No driver, just for counting the elements.