5 #ifndef __E_GUI_ALIGNMENT_H_INCLUDED__ 6 #define __E_GUI_ALIGNMENT_H_INCLUDED__ 37 #endif // __E_GUI_ALIGNMENT_H_INCLUDED__ const c8 *const GUIAlignmentNames[]
Names for alignments.
char c8
8 bit character variable.
Aligned to parent's top or left side (default)
Everything in the Irrlicht Engine can be found in this namespace.
Aligned to the center of parent.
Aligned to parent's bottom or right side.