arsa  2.7
ETerrainElements.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __E_TERRAIN_ELEMENTS_H__
6 #define __E_TERRAIN_ELEMENTS_H__
7 
8 namespace irr
9 {
10 namespace scene
11 {
12 
15  {
17  ETPS_9 = 9,
18 
20  ETPS_17 = 17,
21 
23  ETPS_33 = 33,
24 
26  ETPS_65 = 65,
27 
29  ETPS_129 = 129
30  };
31 
32 } // end namespace scene
33 } // end namespace irr
34 
35 #endif
36 
Everything in the Irrlicht Engine can be found in this namespace.
Definition: CARSADPad.h:6
patch size of 65, at most, use 7 levels of detail with this patch size.
patch size of 17, at most, use 5 levels of detail with this patch size.
E_TERRAIN_PATCH_SIZE
enumeration for patch sizes specifying the size of patches in the TerrainSceneNode
patch size of 33, at most, use 6 levels of detail with this patch size.
patch size of 9, at most, use 4 levels of detail with this patch size.
patch size of 129, at most, use 8 levels of detail with this patch size.