arsa  2.7
EVertexAttributes.h
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1 #ifndef __E_VERTEX_ATTRIBUTES_H_INCLUDED__
2 #define __E_VERTEX_ATTRIBUTES_H_INCLUDED__
3 
4 namespace irr
5 {
6 namespace video
7 {
8 
11 {
20 };
21 
23 const char* const sBuiltInVertexAttributeNames[] =
24 {
25  "inVertexPosition",
26  "inVertexNormal",
27  "inVertexColor",
28  "inTexCoord0",
29  "inTexCoord1",
30  "inVertexTangent",
31  "inVertexBinormal",
32  0
33 };
34 
35 } // end namespace video
36 } // end namespace irr
37 
38 #endif //__E_VERTEX_ATTRIBUTES_H_INCLUDED__
Everything in the Irrlicht Engine can be found in this namespace.
Definition: CARSADPad.h:6
const char *const sBuiltInVertexAttributeNames[]
Array holding the built in vertex attribute names.
E_VERTEX_ATTRIBUTES
Enumeration for all vertex attributes there are.