5 #ifndef __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__ 6 #define __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
IGUIFileOpenDialog(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
virtual const io::path & getDirectoryName() const =0
Returns the directory of the selected file. Empty if no directory was selected.
Everything in the Irrlicht Engine can be found in this namespace.
GUI Environment. Used as factory and manager of all other GUI elements.
virtual const wchar_t * getDirectoryNameW() const =0
Returns the directory of the selected file converted to wide characters. Returns NULL if no directory...
virtual const wchar_t * getFileName() const =0
Returns the filename of the selected file converted to wide characters. Returns NULL if no file was s...
signed int s32
32 bit signed variable.
A file open dialog (IGUIFileOpenDialog)
Base class of all GUI elements.
Standard file chooser dialog.
virtual const io::path & getFileNameP() const =0
Returns the filename of the selected file. Is empty if no file was selected.