arsa  2.7
IParticleCylinderEmitter.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
6 #define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
7 
8 #include "IParticleEmitter.h"
9 
10 namespace irr
11 {
12 namespace scene
13 {
14 
17 {
18 public:
19 
21  virtual void setCenter( const core::vector3df& center ) = 0;
22 
24  virtual void setNormal( const core::vector3df& normal ) = 0;
25 
27  virtual void setRadius( f32 radius ) = 0;
28 
30  virtual void setLength( f32 length ) = 0;
31 
33  virtual void setOutlineOnly( bool outlineOnly = true ) = 0;
34 
36  virtual const core::vector3df& getCenter() const = 0;
37 
39  virtual const core::vector3df& getNormal() const = 0;
40 
42  virtual f32 getRadius() const = 0;
43 
45  virtual f32 getLength() const = 0;
46 
48  virtual bool getOutlineOnly() const = 0;
49 
52 };
53 
54 } // end namespace scene
55 } // end namespace irr
56 
57 
58 #endif
59 
virtual void setRadius(f32 radius)=0
Set the radius of the cylinder.
virtual void setCenter(const core::vector3df &center)=0
Set the center of the radius for the cylinder, at one end of the cylinder.
virtual void setOutlineOnly(bool outlineOnly=true)=0
Set whether or not to draw points inside the cylinder.
float f32
32 bit floating point variable.
Definition: irrTypes.h:108
virtual const core::vector3df & getNormal() const =0
Get the normal of the cylinder.
A particle emitter which emits from a cylindrically shaped space.
Everything in the Irrlicht Engine can be found in this namespace.
Definition: CARSADPad.h:6
virtual f32 getRadius() const =0
Get the radius of the cylinder.
E_PARTICLE_EMITTER_TYPE
Types of built in particle emitters.
virtual void setLength(f32 length)=0
Set the length of the cylinder.
virtual void setNormal(const core::vector3df &normal)=0
Set the normal of the cylinder.
virtual bool getOutlineOnly() const =0
Get whether or not to draw points inside the cylinder.
A particle emitter for using with particle systems.
#define _IRR_OVERRIDE_
Defines an override macro, to protect virtual functions from typos and other mismatches.
Definition: irrTypes.h:216
virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_
Get emitter type.
#define const
Definition: zconf.h:217
GLuint GLsizei GLsizei * length
virtual const core::vector3df & getCenter() const =0
Get the center of the cylinder.
virtual f32 getLength() const =0
Get the center of the cylinder.