arsa  2.7
IParticleSphereEmitter.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__
6 #define __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__
7 
8 #include "IParticleEmitter.h"
9 
10 namespace irr
11 {
12 namespace scene
13 {
14 
17 {
18 public:
19 
21  virtual void setCenter( const core::vector3df& center ) = 0;
22 
24  virtual void setRadius( f32 radius ) = 0;
25 
27  virtual const core::vector3df& getCenter() const = 0;
28 
30  virtual f32 getRadius() const = 0;
31 
34 };
35 
36 } // end namespace scene
37 } // end namespace irr
38 
39 
40 #endif
41 
virtual const core::vector3df & getCenter() const =0
Get the center of the sphere for particle emissions.
float f32
32 bit floating point variable.
Definition: irrTypes.h:108
Everything in the Irrlicht Engine can be found in this namespace.
Definition: CARSADPad.h:6
virtual f32 getRadius() const =0
Get the radius of the sphere for particle emissions.
virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_
Get emitter type.
E_PARTICLE_EMITTER_TYPE
Types of built in particle emitters.
A particle emitter which emits from a spherical space.
virtual void setRadius(f32 radius)=0
Set the radius of the sphere for particle emissions.
virtual void setCenter(const core::vector3df &center)=0
Set the center of the sphere for particle emissions.
A particle emitter for using with particle systems.
#define _IRR_OVERRIDE_
Defines an override macro, to protect virtual functions from typos and other mismatches.
Definition: irrTypes.h:216
#define const
Definition: zconf.h:217