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| | IGUIContextMenu (IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle) |
| | constructor More...
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| virtual void | setCloseHandling (ECONTEXT_MENU_CLOSE onClose)=0 |
| | set behavior when menus are closed More...
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| virtual ECONTEXT_MENU_CLOSE | getCloseHandling () const =0 |
| | get current behavior when the menu will be closed More...
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| virtual u32 | getItemCount () const =0 |
| | Get amount of menu items. More...
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| virtual u32 | addItem (const wchar_t *text, s32 commandId=-1, bool enabled=true, bool hasSubMenu=false, bool checked=false, bool autoChecking=false)=0 |
| | Adds a menu item. More...
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| virtual u32 | insertItem (u32 idx, const wchar_t *text, s32 commandId=-1, bool enabled=true, bool hasSubMenu=false, bool checked=false, bool autoChecking=false)=0 |
| | Insert a menu item at specified position. More...
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| virtual s32 | findItemWithCommandId (s32 commandId, u32 idxStartSearch=0) const =0 |
| | Find an item by its CommandID. More...
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| virtual void | addSeparator ()=0 |
| | Adds a separator item to the menu. More...
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| virtual const wchar_t * | getItemText (u32 idx) const =0 |
| | Get text of the menu item. More...
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| virtual void | setItemText (u32 idx, const wchar_t *text)=0 |
| | Sets text of the menu item. More...
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| virtual bool | isItemEnabled (u32 idx) const =0 |
| | Check if a menu item is enabled. More...
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| virtual void | setItemEnabled (u32 idx, bool enabled)=0 |
| | Sets if the menu item should be enabled. More...
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| virtual void | setItemChecked (u32 idx, bool enabled)=0 |
| | Sets if the menu item should be checked. More...
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| virtual bool | isItemChecked (u32 idx) const =0 |
| | Check if a menu item is checked. More...
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| virtual void | removeItem (u32 idx)=0 |
| | Removes a menu item. More...
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| virtual void | removeAllItems ()=0 |
| | Removes all menu items. More...
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| virtual s32 | getSelectedItem () const =0 |
| | Get the selected item in the menu. More...
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| virtual s32 | getItemCommandId (u32 idx) const =0 |
| | Get the command id of a menu item. More...
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| virtual void | setItemCommandId (u32 idx, s32 id)=0 |
| | Sets the command id of a menu item. More...
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| virtual IGUIContextMenu * | getSubMenu (u32 idx) const =0 |
| | Get a pointer to the submenu of an item. More...
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| virtual void | setItemAutoChecking (u32 idx, bool autoChecking)=0 |
| | should the element change the checked status on clicking More...
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| virtual bool | getItemAutoChecking (u32 idx) const =0 |
| | does the element change the checked status on clicking More...
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| virtual void | setEventParent (IGUIElement *parent)=0 |
| | When an eventparent is set it receives events instead of the usual parent element. More...
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| | IGUIElement (EGUI_ELEMENT_TYPE type, IGUIEnvironment *environment, IGUIElement *parent, s32 id, const core::rect< s32 > &rectangle) |
| | Constructor. More...
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| virtual | ~IGUIElement () |
| | Destructor. More...
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| IGUIElement * | getParent () const |
| | Returns parent of this element. More...
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| core::rect< s32 > | getRelativePosition () const |
| | Returns the relative rectangle of this element. More...
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| void | setRelativePosition (const core::rect< s32 > &r) |
| | Sets the relative rectangle of this element. More...
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| void | setRelativePosition (const core::position2di &position) |
| | Sets the relative rectangle of this element, maintaining its current width and height. More...
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| void | setRelativePositionProportional (const core::rect< f32 > &r) |
| | Sets the relative rectangle of this element as a proportion of its parent's area. More...
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| core::rect< s32 > | getAbsolutePosition () const |
| | Gets the absolute rectangle of this element. More...
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| core::rect< s32 > | getAbsoluteClippingRect () const |
| | Returns the visible area of the element. More...
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| void | setNotClipped (bool noClip) |
| | Sets whether the element will ignore its parent's clipping rectangle. More...
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| bool | isNotClipped () const |
| | Gets whether the element will ignore its parent's clipping rectangle. More...
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| void | setMaxSize (core::dimension2du size) |
| | Sets the maximum size allowed for this element. More...
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| void | setMinSize (core::dimension2du size) |
| | Sets the minimum size allowed for this element. More...
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| void | setAlignment (EGUI_ALIGNMENT left, EGUI_ALIGNMENT right, EGUI_ALIGNMENT top, EGUI_ALIGNMENT bottom) |
| | The alignment defines how the borders of this element will be positioned when the parent element is resized. More...
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| virtual void | updateAbsolutePosition () |
| | Updates the absolute position. More...
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| virtual IGUIElement * | getElementFromPoint (const core::position2d< s32 > &point) |
| | Returns the topmost GUI element at the specific position. More...
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| virtual bool | isPointInside (const core::position2d< s32 > &point) const |
| | Returns true if a point is within this element. More...
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| virtual void | addChild (IGUIElement *child) |
| | Adds a GUI element as new child of this element. More...
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| virtual void | removeChild (IGUIElement *child) |
| | Removes a child. More...
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| virtual void | remove () |
| | Removes this element from its parent. More...
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| virtual void | draw () |
| | Draws the element and its children. More...
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| virtual void | OnPostRender (u32 timeMs) |
| | animate the element and its children. More...
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| virtual void | move (core::position2d< s32 > absoluteMovement) |
| | Moves this element. More...
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| virtual bool | isVisible () const |
| | Returns true if element is visible. More...
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| virtual bool | isTrulyVisible () const |
| | Check whether the element is truly visible, taking into accounts its parents' visibility. More...
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| virtual void | setVisible (bool visible) |
| | Sets the visible state of this element. More...
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| virtual bool | isSubElement () const |
| | Returns true if this element was created as part of its parent control. More...
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| virtual void | setSubElement (bool subElement) |
| | Sets whether this control was created as part of its parent. More...
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| void | setTabStop (bool enable) |
| | If set to true, the focus will visit this element when using the tab key to cycle through elements. More...
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| bool | isTabStop () const |
| | Returns true if this element can be focused by navigating with the tab key. More...
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| void | setTabOrder (s32 index) |
| | Sets the priority of focus when using the tab key to navigate between a group of elements. More...
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| s32 | getTabOrder () const |
| | Returns the number in the tab order sequence. More...
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| void | setTabGroup (bool isGroup) |
| | Sets whether this element is a container for a group of elements which can be navigated using the tab key. More...
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| bool | isTabGroup () const |
| | Returns true if this element is a tab group. More...
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| IGUIElement * | getTabGroup () |
| | Returns the container element which holds all elements in this element's tab group. More...
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| virtual bool | isEnabled () const |
| | Returns true if element is enabled. More...
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| virtual void | setEnabled (bool enabled) |
| | Sets the enabled state of this element. More...
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| virtual void | setText (const wchar_t *text) |
| | Sets the new caption of this element. More...
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| virtual const wchar_t * | getText () const |
| | Returns caption of this element. More...
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| virtual void | setToolTipText (const wchar_t *text) |
| | Sets the new caption of this element. More...
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| virtual const core::stringw & | getToolTipText () const |
| | Returns caption of this element. More...
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| virtual s32 | getID () const |
| | Returns id. Can be used to identify the element. More...
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| virtual void | setID (s32 id) |
| | Sets the id of this element. More...
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| virtual bool | OnEvent (const SEvent &event) _IRR_OVERRIDE_ |
| | Called if an event happened. More...
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| virtual bool | bringToFront (IGUIElement *element) |
| | Brings a child to front. More...
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| virtual bool | sendToBack (IGUIElement *child) |
| | Moves a child to the back, so it's siblings are drawn on top of it. More...
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| virtual const core::list< IGUIElement * > & | getChildren () const |
| | Returns list with children of this element. More...
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| virtual IGUIElement * | getElementFromId (s32 id, bool searchchildren=false) const |
| | Finds the first element with the given id. More...
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| bool | isMyChild (IGUIElement *child) const |
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| bool | getNextElement (s32 startOrder, bool reverse, bool group, IGUIElement *&first, IGUIElement *&closest, bool includeInvisible=false, bool includeDisabled=false) const |
| | searches elements to find the closest next element to tab to More...
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| EGUI_ELEMENT_TYPE | getType () const |
| | Returns the type of the gui element. More...
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| virtual bool | hasType (EGUI_ELEMENT_TYPE type) const |
| | Returns true if the gui element supports the given type. More...
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| virtual const c8 * | getTypeName () const |
| | Returns the type name of the gui element. More...
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| virtual const c8 * | getName () const |
| | Returns the name of the element. More...
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| virtual void | setName (const c8 *name) |
| | Sets the name of the element. More...
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| virtual void | setName (const core::stringc &name) |
| | Sets the name of the element. More...
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| virtual void | serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const _IRR_OVERRIDE_ |
| | Writes attributes of the scene node. More...
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| virtual void | deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) _IRR_OVERRIDE_ |
| | Reads attributes of the scene node. More...
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| | IReferenceCounted () |
| | Constructor. More...
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| virtual | ~IReferenceCounted () |
| | Destructor. More...
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| void | grab () const |
| | Grabs the object. Increments the reference counter by one. More...
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| bool | drop () const |
| | Drops the object. Decrements the reference counter by one. More...
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| s32 | getReferenceCount () const |
| | Get the reference count. More...
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| const c8 * | getDebugName () const |
| | Returns the debug name of the object. More...
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| virtual | ~IEventReceiver () |
| | Destructor. More...
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GUI Context menu interface.
- This element can create the following events of type EGUI_EVENT_TYPE:
- EGET_ELEMENT_CLOSED
- EGET_MENU_ITEM_SELECTED
Definition at line 35 of file IGUIContextMenu.h.