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arsa
2.7
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Stays at the top of its parent like the menu bar and contains tool buttons. More...
#include <IGUIToolbar.h>
Public Member Functions | |
| IGUIToolBar (IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle) | |
| constructor More... | |
| virtual IGUIButton * | addButton (s32 id=-1, const wchar_t *text=0, const wchar_t *tooltiptext=0, video::ITexture *img=0, video::ITexture *pressedimg=0, bool isPushButton=false, bool useAlphaChannel=false)=0 |
| Adds a button to the tool bar. More... | |
Public Member Functions inherited from irr::gui::IGUIElement | |
| IGUIElement (EGUI_ELEMENT_TYPE type, IGUIEnvironment *environment, IGUIElement *parent, s32 id, const core::rect< s32 > &rectangle) | |
| Constructor. More... | |
| virtual | ~IGUIElement () |
| Destructor. More... | |
| IGUIElement * | getParent () const |
| Returns parent of this element. More... | |
| core::rect< s32 > | getRelativePosition () const |
| Returns the relative rectangle of this element. More... | |
| void | setRelativePosition (const core::rect< s32 > &r) |
| Sets the relative rectangle of this element. More... | |
| void | setRelativePosition (const core::position2di &position) |
| Sets the relative rectangle of this element, maintaining its current width and height. More... | |
| void | setRelativePositionProportional (const core::rect< f32 > &r) |
| Sets the relative rectangle of this element as a proportion of its parent's area. More... | |
| core::rect< s32 > | getAbsolutePosition () const |
| Gets the absolute rectangle of this element. More... | |
| core::rect< s32 > | getAbsoluteClippingRect () const |
| Returns the visible area of the element. More... | |
| void | setNotClipped (bool noClip) |
| Sets whether the element will ignore its parent's clipping rectangle. More... | |
| bool | isNotClipped () const |
| Gets whether the element will ignore its parent's clipping rectangle. More... | |
| void | setMaxSize (core::dimension2du size) |
| Sets the maximum size allowed for this element. More... | |
| void | setMinSize (core::dimension2du size) |
| Sets the minimum size allowed for this element. More... | |
| void | setAlignment (EGUI_ALIGNMENT left, EGUI_ALIGNMENT right, EGUI_ALIGNMENT top, EGUI_ALIGNMENT bottom) |
| The alignment defines how the borders of this element will be positioned when the parent element is resized. More... | |
| virtual void | updateAbsolutePosition () |
| Updates the absolute position. More... | |
| virtual IGUIElement * | getElementFromPoint (const core::position2d< s32 > &point) |
| Returns the topmost GUI element at the specific position. More... | |
| virtual bool | isPointInside (const core::position2d< s32 > &point) const |
| Returns true if a point is within this element. More... | |
| virtual void | addChild (IGUIElement *child) |
| Adds a GUI element as new child of this element. More... | |
| virtual void | removeChild (IGUIElement *child) |
| Removes a child. More... | |
| virtual void | remove () |
| Removes this element from its parent. More... | |
| virtual void | draw () |
| Draws the element and its children. More... | |
| virtual void | OnPostRender (u32 timeMs) |
| animate the element and its children. More... | |
| virtual void | move (core::position2d< s32 > absoluteMovement) |
| Moves this element. More... | |
| virtual bool | isVisible () const |
| Returns true if element is visible. More... | |
| virtual bool | isTrulyVisible () const |
| Check whether the element is truly visible, taking into accounts its parents' visibility. More... | |
| virtual void | setVisible (bool visible) |
| Sets the visible state of this element. More... | |
| virtual bool | isSubElement () const |
| Returns true if this element was created as part of its parent control. More... | |
| virtual void | setSubElement (bool subElement) |
| Sets whether this control was created as part of its parent. More... | |
| void | setTabStop (bool enable) |
| If set to true, the focus will visit this element when using the tab key to cycle through elements. More... | |
| bool | isTabStop () const |
| Returns true if this element can be focused by navigating with the tab key. More... | |
| void | setTabOrder (s32 index) |
| Sets the priority of focus when using the tab key to navigate between a group of elements. More... | |
| s32 | getTabOrder () const |
| Returns the number in the tab order sequence. More... | |
| void | setTabGroup (bool isGroup) |
| Sets whether this element is a container for a group of elements which can be navigated using the tab key. More... | |
| bool | isTabGroup () const |
| Returns true if this element is a tab group. More... | |
| IGUIElement * | getTabGroup () |
| Returns the container element which holds all elements in this element's tab group. More... | |
| virtual bool | isEnabled () const |
| Returns true if element is enabled. More... | |
| virtual void | setEnabled (bool enabled) |
| Sets the enabled state of this element. More... | |
| virtual void | setText (const wchar_t *text) |
| Sets the new caption of this element. More... | |
| virtual const wchar_t * | getText () const |
| Returns caption of this element. More... | |
| virtual void | setToolTipText (const wchar_t *text) |
| Sets the new caption of this element. More... | |
| virtual const core::stringw & | getToolTipText () const |
| Returns caption of this element. More... | |
| virtual s32 | getID () const |
| Returns id. Can be used to identify the element. More... | |
| virtual void | setID (s32 id) |
| Sets the id of this element. More... | |
| virtual bool | OnEvent (const SEvent &event) _IRR_OVERRIDE_ |
| Called if an event happened. More... | |
| virtual bool | bringToFront (IGUIElement *element) |
| Brings a child to front. More... | |
| virtual bool | sendToBack (IGUIElement *child) |
| Moves a child to the back, so it's siblings are drawn on top of it. More... | |
| virtual const core::list< IGUIElement * > & | getChildren () const |
| Returns list with children of this element. More... | |
| virtual IGUIElement * | getElementFromId (s32 id, bool searchchildren=false) const |
| Finds the first element with the given id. More... | |
| bool | isMyChild (IGUIElement *child) const |
| bool | getNextElement (s32 startOrder, bool reverse, bool group, IGUIElement *&first, IGUIElement *&closest, bool includeInvisible=false, bool includeDisabled=false) const |
| searches elements to find the closest next element to tab to More... | |
| EGUI_ELEMENT_TYPE | getType () const |
| Returns the type of the gui element. More... | |
| virtual bool | hasType (EGUI_ELEMENT_TYPE type) const |
| Returns true if the gui element supports the given type. More... | |
| virtual const c8 * | getTypeName () const |
| Returns the type name of the gui element. More... | |
| virtual const c8 * | getName () const |
| Returns the name of the element. More... | |
| virtual void | setName (const c8 *name) |
| Sets the name of the element. More... | |
| virtual void | setName (const core::stringc &name) |
| Sets the name of the element. More... | |
| virtual void | serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const _IRR_OVERRIDE_ |
| Writes attributes of the scene node. More... | |
| virtual void | deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) _IRR_OVERRIDE_ |
| Reads attributes of the scene node. More... | |
Public Member Functions inherited from irr::IReferenceCounted | |
| IReferenceCounted () | |
| Constructor. More... | |
| virtual | ~IReferenceCounted () |
| Destructor. More... | |
| void | grab () const |
| Grabs the object. Increments the reference counter by one. More... | |
| bool | drop () const |
| Drops the object. Decrements the reference counter by one. More... | |
| s32 | getReferenceCount () const |
| Get the reference count. More... | |
| const c8 * | getDebugName () const |
| Returns the debug name of the object. More... | |
Public Member Functions inherited from irr::IEventReceiver | |
| virtual | ~IEventReceiver () |
| Destructor. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from irr::gui::IGUIElement | |
| void | addChildToEnd (IGUIElement *child) |
| void | recalculateAbsolutePosition (bool recursive) |
Protected Member Functions inherited from irr::IReferenceCounted | |
| void | setDebugName (const c8 *newName) |
| Sets the debug name of the object. More... | |
Protected Attributes inherited from irr::gui::IGUIElement | |
| core::list< IGUIElement * > | Children |
| List of all children of this element. More... | |
| IGUIElement * | Parent |
| Pointer to the parent. More... | |
| core::rect< s32 > | RelativeRect |
| relative rect of element More... | |
| core::rect< s32 > | AbsoluteRect |
| absolute rect of element More... | |
| core::rect< s32 > | AbsoluteClippingRect |
| absolute clipping rect of element More... | |
| core::rect< s32 > | DesiredRect |
| core::rect< s32 > | LastParentRect |
| for calculating the difference when resizing parent More... | |
| core::rect< f32 > | ScaleRect |
| relative scale of the element inside its parent More... | |
| core::dimension2du | MaxSize |
| maximum and minimum size of the element More... | |
| core::dimension2du | MinSize |
| bool | IsVisible |
| is visible? More... | |
| bool | IsEnabled |
| is enabled? More... | |
| bool | IsSubElement |
| is a part of a larger whole and should not be serialized? More... | |
| bool | NoClip |
| does this element ignore its parent's clipping rectangle? More... | |
| core::stringw | Text |
| caption More... | |
| core::stringw | ToolTipText |
| tooltip More... | |
| core::stringc | Name |
| users can set this for identifying the element by string More... | |
| s32 | ID |
| users can set this for identifying the element by integer More... | |
| bool | IsTabStop |
| tab stop like in windows More... | |
| s32 | TabOrder |
| tab order More... | |
| bool | IsTabGroup |
| tab groups are containers like windows, use ctrl+tab to navigate More... | |
| EGUI_ALIGNMENT | AlignLeft |
| tells the element how to act when its parent is resized More... | |
| EGUI_ALIGNMENT | AlignRight |
| EGUI_ALIGNMENT | AlignTop |
| EGUI_ALIGNMENT | AlignBottom |
| IGUIEnvironment * | Environment |
| GUI Environment. More... | |
| EGUI_ELEMENT_TYPE | Type |
| type of element More... | |
Stays at the top of its parent like the menu bar and contains tool buttons.
Definition at line 21 of file IGUIToolbar.h.
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inline |
constructor
Definition at line 26 of file IGUIToolbar.h.
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pure virtual |
Adds a button to the tool bar.
1.8.15