arsa  2.7
irr::scene::ICameraSceneNode Member List

This is the complete list of members for irr::scene::ICameraSceneNode, including all inherited members.

AbsoluteTransformationirr::scene::ISceneNodeprotected
addAnimator(ISceneNodeAnimator *animator)irr::scene::ISceneNodeinlinevirtual
addChild(ISceneNode *child)irr::scene::ISceneNodeinlinevirtual
Animatorsirr::scene::ISceneNodeprotected
AutomaticCullingStateirr::scene::ISceneNodeprotected
bindTargetAndRotation(bool bound)=0irr::scene::ICameraSceneNodepure virtual
Childrenirr::scene::ISceneNodeprotected
clone(ISceneNode *newParent=0, ISceneManager *newManager=0)irr::scene::ISceneNodeinlinevirtual
cloneMembers(const ICameraSceneNode *toCopyFrom)irr::scene::ICameraSceneNodeinlineprotected
irr::scene::ISceneNode::cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager)irr::scene::ISceneNodeinlineprotected
DebugDataVisibleirr::scene::ISceneNodeprotected
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) _IRR_OVERRIDE_irr::scene::ICameraSceneNodeinlinevirtual
drop() constirr::IReferenceCountedinline
getAbsolutePosition() constirr::scene::ISceneNodeinlinevirtual
getAbsoluteTransformation() constirr::scene::ISceneNodeinlinevirtual
getAnimators() constirr::scene::ISceneNodeinline
getAspectRatio() const =0irr::scene::ICameraSceneNodepure virtual
getAutomaticCulling() constirr::scene::ISceneNodeinline
getBoundingBox() const =0irr::scene::ISceneNodepure virtual
getChildren() constirr::scene::ISceneNodeinline
getDebugName() constirr::IReferenceCountedinline
getFarValue() const =0irr::scene::ICameraSceneNodepure virtual
getFOV() const =0irr::scene::ICameraSceneNodepure virtual
getID() constirr::scene::ISceneNodeinlinevirtual
getMaterial(u32 num)irr::scene::ISceneNodeinlinevirtual
getMaterialCount() constirr::scene::ISceneNodeinlinevirtual
getName() constirr::scene::ISceneNodeinlinevirtual
getNearValue() const =0irr::scene::ICameraSceneNodepure virtual
getParent() constirr::scene::ISceneNodeinline
getPosition() constirr::scene::ISceneNodeinlinevirtual
getProjectionMatrix() const =0irr::scene::ICameraSceneNodepure virtual
getReferenceCount() constirr::IReferenceCountedinline
getRelativeTransformation() constirr::scene::ISceneNodeinlinevirtual
getRotation() constirr::scene::ISceneNodeinlinevirtual
getScale() constirr::scene::ISceneNodeinlinevirtual
getSceneManager(void) constirr::scene::ISceneNodeinlinevirtual
getTarget() const =0irr::scene::ICameraSceneNodepure virtual
getTargetAndRotationBinding(void) const =0irr::scene::ICameraSceneNodepure virtual
getTransformedBoundingBox() constirr::scene::ISceneNodeinlinevirtual
getTransformedBoundingBoxEdges(core::array< core::vector3d< f32 > > &edges) constirr::scene::ISceneNodeinlinevirtual
getTriangleSelector() constirr::scene::ISceneNodeinlinevirtual
getType() constirr::scene::ISceneNodeinlinevirtual
getUpVector() const =0irr::scene::ICameraSceneNodepure virtual
getViewFrustum() const =0irr::scene::ICameraSceneNodepure virtual
getViewMatrix() const =0irr::scene::ICameraSceneNodepure virtual
getViewMatrixAffector() const =0irr::scene::ICameraSceneNodepure virtual
grab() constirr::IReferenceCountedinline
ICameraSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))irr::scene::ICameraSceneNodeinline
IDirr::scene::ISceneNodeprotected
IReferenceCounted()irr::IReferenceCountedinline
ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))irr::scene::ISceneNodeinline
isDebugDataVisible() constirr::scene::ISceneNodeinline
isDebugObject() constirr::scene::ISceneNodeinline
IsDebugObjectirr::scene::ISceneNodeprotected
isInputReceiverEnabled() const =0irr::scene::ICameraSceneNodepure virtual
IsOrthogonalirr::scene::ICameraSceneNodeprotected
isOrthogonal() constirr::scene::ICameraSceneNodeinlinevirtual
isTrulyVisible() constirr::scene::ISceneNodeinlinevirtual
IsVisibleirr::scene::ISceneNodeprotected
isVisible() constirr::scene::ISceneNodeinlinevirtual
Nameirr::scene::ISceneNodeprotected
OnAnimate(u32 timeMs)irr::scene::ISceneNodeinlinevirtual
OnEvent(const SEvent &event)=0irr::scene::ICameraSceneNodepure virtual
OnRegisterSceneNode()irr::scene::ISceneNodeinlinevirtual
Parentirr::scene::ISceneNodeprotected
RelativeRotationirr::scene::ISceneNodeprotected
RelativeScaleirr::scene::ISceneNodeprotected
RelativeTranslationirr::scene::ISceneNodeprotected
remove()irr::scene::ISceneNodeinlinevirtual
removeAll()irr::scene::ISceneNodeinlinevirtual
removeAnimator(ISceneNodeAnimator *animator)irr::scene::ISceneNodeinlinevirtual
removeAnimators()irr::scene::ISceneNodeinlinevirtual
removeChild(ISceneNode *child)irr::scene::ISceneNodeinlinevirtual
render()=0irr::scene::ISceneNodepure virtual
SceneManagerirr::scene::ISceneNodeprotected
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const _IRR_OVERRIDE_irr::scene::ICameraSceneNodeinlinevirtual
setAspectRatio(f32 aspect)=0irr::scene::ICameraSceneNodepure virtual
setAutomaticCulling(u32 state)irr::scene::ISceneNodeinline
setDebugDataVisible(u32 state)irr::scene::ISceneNodeinlinevirtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setFarValue(f32 zf)=0irr::scene::ICameraSceneNodepure virtual
setFOV(f32 fovy)=0irr::scene::ICameraSceneNodepure virtual
setID(s32 id)irr::scene::ISceneNodeinlinevirtual
setInputReceiverEnabled(bool enabled)=0irr::scene::ICameraSceneNodepure virtual
setIsDebugObject(bool debugObject)irr::scene::ISceneNodeinline
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)irr::scene::ISceneNodeinline
setMaterialTexture(u32 textureLayer, video::ITexture *texture)irr::scene::ISceneNodeinline
setMaterialType(video::E_MATERIAL_TYPE newType)irr::scene::ISceneNodeinline
setName(const c8 *name)irr::scene::ISceneNodeinlinevirtual
setName(const core::stringc &name)irr::scene::ISceneNodeinlinevirtual
setNearValue(f32 zn)=0irr::scene::ICameraSceneNodepure virtual
setParent(ISceneNode *newParent)irr::scene::ISceneNodeinlinevirtual
setPosition(const core::vector3df &newpos)irr::scene::ISceneNodeinlinevirtual
setProjectionMatrix(const core::matrix4 &projection, bool isOrthogonal=false)=0irr::scene::ICameraSceneNodepure virtual
setRotation(const core::vector3df &rotation)=0irr::scene::ICameraSceneNodepure virtual
setScale(const core::vector3df &scale)irr::scene::ISceneNodeinlinevirtual
setSceneManager(ISceneManager *newManager)irr::scene::ISceneNodeinlineprotected
setTarget(const core::vector3df &pos)=0irr::scene::ICameraSceneNodepure virtual
setTriangleSelector(ITriangleSelector *selector)irr::scene::ISceneNodeinlinevirtual
setUpVector(const core::vector3df &pos)=0irr::scene::ICameraSceneNodepure virtual
setViewMatrixAffector(const core::matrix4 &affector)=0irr::scene::ICameraSceneNodepure virtual
setVisible(bool isVisible)irr::scene::ISceneNodeinlinevirtual
TriangleSelectorirr::scene::ISceneNodeprotected
updateAbsolutePosition()irr::scene::ISceneNodeinlinevirtual
updateMatrices()=0irr::scene::ICameraSceneNodepure virtual
~IEventReceiver()irr::IEventReceiverinlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual
~ISceneNode()irr::scene::ISceneNodeinlinevirtual