arsa  2.7
irr::scene::IDynamicMeshBuffer Member List

This is the complete list of members for irr::scene::IDynamicMeshBuffer, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
append(const IMeshBuffer *const other) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
drop() constirr::IReferenceCountedinline
getBoundingBox() const =0irr::scene::IDynamicMeshBufferpure virtual
getChangedID_Index() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getChangedID_Vertex() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getDebugName() constirr::IReferenceCountedinline
getHardwareMappingHint_Index() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getHardwareMappingHint_Vertex() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getIndexBuffer() const =0irr::scene::IDynamicMeshBufferpure virtual
getIndexCount() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getIndexType() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getIndices() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getIndices() _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getMaterial()=0irr::scene::IDynamicMeshBufferpure virtual
getMaterial() const =0irr::scene::IDynamicMeshBufferpure virtual
getNormal(u32 i) const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getNormal(u32 i) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i) const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getPrimitiveCount() constirr::scene::IMeshBufferinlinevirtual
getPrimitiveType() const =0irr::scene::IMeshBufferpure virtual
getReferenceCount() constirr::IReferenceCountedinline
getTCoords(u32 i) const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getTCoords(u32 i) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getVertexBuffer() const =0irr::scene::IDynamicMeshBufferpure virtual
getVertexCount() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getVertexType() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getVertices() const _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
getVertices() _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
grab() constirr::IReferenceCountedinline
IReferenceCounted()irr::IReferenceCountedinline
recalculateBoundingBox()=0irr::scene::IDynamicMeshBufferpure virtual
setBoundingBox(const core::aabbox3df &box)=0irr::scene::IDynamicMeshBufferpure virtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_irr::scene::IDynamicMeshBufferinlinevirtual
setIndexBuffer(IIndexBuffer *indexBuffer)=0irr::scene::IDynamicMeshBufferpure virtual
setPrimitiveType(E_PRIMITIVE_TYPE type)=0irr::scene::IMeshBufferpure virtual
setVertexBuffer(IVertexBuffer *vertexBuffer)=0irr::scene::IDynamicMeshBufferpure virtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual