#include <IIndexBuffer.h>
Definition at line 24 of file IIndexBuffer.h.
◆ allocated_size()
virtual u32 irr::scene::IIndexBuffer::allocated_size |
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const |
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pure virtual |
◆ getChangedID()
virtual u32 irr::scene::IIndexBuffer::getChangedID |
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const |
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pure virtual |
Get the currently used ID for identification of changes.
This shouldn't be used for anything outside the VideoDriver.
Implemented in irr::scene::CIndexBuffer.
◆ getData()
virtual void* irr::scene::IIndexBuffer::getData |
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pure virtual |
◆ getHardwareMappingHint()
◆ getLast()
virtual u32 irr::scene::IIndexBuffer::getLast |
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pure virtual |
◆ getType()
◆ operator []()
virtual u32 irr::scene::IIndexBuffer::operator [] |
( |
u32 |
index | ) |
const |
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pure virtual |
◆ pointer()
virtual void* irr::scene::IIndexBuffer::pointer |
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| ) |
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pure virtual |
◆ push_back()
virtual void irr::scene::IIndexBuffer::push_back |
( |
const u32 & |
element | ) |
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pure virtual |
◆ reallocate()
virtual void irr::scene::IIndexBuffer::reallocate |
( |
u32 |
new_size | ) |
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pure virtual |
◆ set_used()
virtual void irr::scene::IIndexBuffer::set_used |
( |
u32 |
usedNow | ) |
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pure virtual |
◆ setDirty()
virtual void irr::scene::IIndexBuffer::setDirty |
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pure virtual |
◆ setHardwareMappingHint()
◆ setType()
◆ setValue()
virtual void irr::scene::IIndexBuffer::setValue |
( |
u32 |
index, |
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u32 |
value |
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) |
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pure virtual |
◆ size()
virtual u32 irr::scene::IIndexBuffer::size |
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| ) |
const |
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pure virtual |
◆ stride()
virtual u32 irr::scene::IIndexBuffer::stride |
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| ) |
const |
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pure virtual |
The documentation for this class was generated from the following file: