arsa  2.7
irr::scene::ISkinnedMesh Member List

This is the complete list of members for irr::scene::ISkinnedMesh, including all inherited members.

addJoint(SJoint *parent=0)=0irr::scene::ISkinnedMeshpure virtual
addMeshBuffer()=0irr::scene::ISkinnedMeshpure virtual
addPositionKey(SJoint *joint)=0irr::scene::ISkinnedMeshpure virtual
addRotationKey(SJoint *joint)=0irr::scene::ISkinnedMeshpure virtual
addScaleKey(SJoint *joint)=0irr::scene::ISkinnedMeshpure virtual
addWeight(SJoint *joint)=0irr::scene::ISkinnedMeshpure virtual
animateMesh(f32 frame, f32 blend)=0irr::scene::ISkinnedMeshpure virtual
convertMeshToTangents()=0irr::scene::ISkinnedMeshpure virtual
drop() constirr::IReferenceCountedinline
finalize()=0irr::scene::ISkinnedMeshpure virtual
getAllJoints()=0irr::scene::ISkinnedMeshpure virtual
getAllJoints() const =0irr::scene::ISkinnedMeshpure virtual
getAnimationSpeed() const =0irr::scene::IAnimatedMeshpure virtual
getBoundingBox() const =0irr::scene::IMeshpure virtual
getDebugName() constirr::IReferenceCountedinline
getFrameCount() const =0irr::scene::IAnimatedMeshpure virtual
getJointCount() const =0irr::scene::ISkinnedMeshpure virtual
getJointName(u32 number) const =0irr::scene::ISkinnedMeshpure virtual
getJointNumber(const c8 *name) const =0irr::scene::ISkinnedMeshpure virtual
getLastAnimatedFrame() const =0irr::scene::ISkinnedMeshpure virtual
getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1)=0irr::scene::IAnimatedMeshpure virtual
getMeshBuffer(u32 nr) const =0irr::scene::IMeshpure virtual
getMeshBuffer(const video::SMaterial &material) const =0irr::scene::IMeshpure virtual
getMeshBufferCount() const =0irr::scene::IMeshpure virtual
getMeshBuffers()=0irr::scene::ISkinnedMeshpure virtual
getMeshType() const _IRR_OVERRIDE_irr::scene::IAnimatedMeshinlinevirtual
getReferenceCount() constirr::IReferenceCountedinline
grab() constirr::IReferenceCountedinline
IReferenceCounted()irr::IReferenceCountedinline
isSkinnedLastFrame() const =0irr::scene::ISkinnedMeshpure virtual
isStatic()=0irr::scene::ISkinnedMeshpure virtual
setAnimationSpeed(f32 fps)=0irr::scene::IAnimatedMeshpure virtual
setBoundingBox(const core::aabbox3df &box)=0irr::scene::IMeshpure virtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMeshpure virtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMeshpure virtual
setHardwareSkinning(bool on)=0irr::scene::ISkinnedMeshpure virtual
setInterpolationMode(E_INTERPOLATION_MODE mode)=0irr::scene::ISkinnedMeshpure virtual
setLastAnimatedFrame(f32 frame)=0irr::scene::ISkinnedMeshpure virtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)=0irr::scene::IMeshpure virtual
setSkinnedLastFrame(bool lastframe)=0irr::scene::ISkinnedMeshpure virtual
skinMesh()=0irr::scene::ISkinnedMeshpure virtual
updateNormalsWhenAnimating(bool on)=0irr::scene::ISkinnedMeshpure virtual
useAnimationFrom(const ISkinnedMesh *mesh)=0irr::scene::ISkinnedMeshpure virtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual