7 #ifdef _DEBUG_MEM_TRACK 10 #include "mem_track.h" 12 inline void* __cdecl
operator new(
unsigned int size,
const char *file,
int line)
14 void *ptr = (
void *)malloc(
size);
19 inline void __cdecl
operator delete(
void *
p)
26 #define DEBUG_NEW new (__FILE__, __LINE__) 43 #define AREACOLLISION 50 79 #define MAXUPDATESTATE 6 245 return Name == other.
Name ? true :
false;
301 #define TYPE_PORTRAIT_MENU "PORTRAIT_MENU" 303 #define TYPE_SKILL "SKILL" 304 #define TYPE_PORTRAIT "PORTRAIT" 310 #define PLAYER1 "PLAYER1" 311 #define PLAYER2 "PLAYER2" 312 #define PLAYER1WORLD "PLAYER1WORLD" 313 #define PLAYER2WORLD "PLAYER2WORLD" 316 #define PLAYER1B "PLAYER1B" 317 #define PLAYER2B "PLAYER2B" 318 #define PLAYER3B "PLAYER3B" 319 #define PLAYER4B "PLAYER4B" 320 #define PLAYER1BWORLD "PLAYER1BWORLD" 321 #define PLAYER2BWORLD "PLAYER2BWORLD" 349 #define RESETKEY 1000
irr::core::stringc Action
struct LIFETIMEINFO * PLIFETIMEINFO
struct LIFETIMEINFO LIFETIMEINFO
GLuint const GLchar * name
Very simple string class with some useful features.
struct CMDINFO * PCMDINFO
struct KEYINFO * PKEYINFO
bool operator==(const CMDINFO &other) const