arsa  2.7
irr::scene::IVertexManipulator Struct Reference

Interface for vertex manipulators. More...

#include <SVertexManipulator.h>

Inheritance diagram for irr::scene::IVertexManipulator:
irr::scene::SVertexColorBrightnessManipulator irr::scene::SVertexColorContrastBrightnessManipulator irr::scene::SVertexColorContrastManipulator irr::scene::SVertexColorDesaturateToAverageManipulator irr::scene::SVertexColorDesaturateToLightnessManipulator irr::scene::SVertexColorDesaturateToLuminanceManipulator irr::scene::SVertexColorGammaManipulator irr::scene::SVertexColorInterpolateLinearManipulator irr::scene::SVertexColorInterpolateQuadraticManipulator irr::scene::SVertexColorInvertManipulator irr::scene::SVertexColorScaleManipulator irr::scene::SVertexColorSetAlphaManipulator irr::scene::SVertexColorSetManipulator irr::scene::SVertexColorThresholdManipulator irr::scene::SVertexNormalTransformManipulator irr::scene::SVertexPositionScaleAlongNormalsManipulator irr::scene::SVertexPositionScaleManipulator irr::scene::SVertexPositionTransformManipulator irr::scene::SVertexTCoordsScaleManipulator

Detailed Description

Interface for vertex manipulators.

You should derive your manipulator from this class if it shall be called for every vertex, getting as parameter just the vertex.

Definition at line 23 of file SVertexManipulator.h.


The documentation for this struct was generated from the following file: