arsa
2.7
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this holds the header info of an MD3 mesh section More...
#include <IAnimatedMeshMD3.h>
Public Attributes | |
c8 | meshID [4] |
c8 | meshName [68] |
s32 | numFrames |
s32 | numShader |
s32 | numVertices |
s32 | numTriangles |
s32 | offset_triangles |
s32 | offset_shaders |
s32 | offset_st |
s32 | vertexStart |
s32 | offset_end |
this holds the header info of an MD3 mesh section
Definition at line 97 of file IAnimatedMeshMD3.h.
c8 irr::scene::SMD3MeshHeader::meshID[4] |
Definition at line 99 of file IAnimatedMeshMD3.h.
c8 irr::scene::SMD3MeshHeader::meshName[68] |
Definition at line 100 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::numFrames |
Definition at line 102 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::numShader |
Definition at line 103 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::numTriangles |
Definition at line 105 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::numVertices |
Definition at line 104 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::offset_end |
Definition at line 111 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::offset_shaders |
Definition at line 108 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::offset_st |
Definition at line 109 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::offset_triangles |
Definition at line 107 of file IAnimatedMeshMD3.h.
s32 irr::scene::SMD3MeshHeader::vertexStart |
Definition at line 110 of file IAnimatedMeshMD3.h.