arsa
2.7
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hold a tag info for connecting meshes More...
#include <IAnimatedMeshMD3.h>
Public Member Functions | |
virtual | ~SMD3QuaternionTag () |
SMD3QuaternionTag (const SMD3QuaternionTag ©Me) | |
SMD3QuaternionTag (const core::stringc &name) | |
SMD3QuaternionTag (const core::vector3df &pos, const core::vector3df &angle) | |
void | setto (core::matrix4 &m) |
bool | operator== (const SMD3QuaternionTag &other) const |
SMD3QuaternionTag & | operator= (const SMD3QuaternionTag ©Me) |
Public Attributes | |
core::stringc | Name |
core::vector3df | position |
core::quaternion | rotation |
hold a tag info for connecting meshes
Basically its an alternate way to describe a transformation.
Definition at line 152 of file IAnimatedMeshMD3.h.
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inlinevirtual |
Definition at line 154 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 160 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 166 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 170 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 184 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 179 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 174 of file IAnimatedMeshMD3.h.
core::stringc irr::scene::SMD3QuaternionTag::Name |
Definition at line 192 of file IAnimatedMeshMD3.h.
core::vector3df irr::scene::SMD3QuaternionTag::position |
Definition at line 193 of file IAnimatedMeshMD3.h.
core::quaternion irr::scene::SMD3QuaternionTag::rotation |
Definition at line 194 of file IAnimatedMeshMD3.h.