virtual const wchar_t * getText() const =0
get the text string
virtual void getColor(video::SColor &topColor, video::SColor &bottomColor) const =0
Gets the color of the top and bottom vertices of the billboard.
virtual gui::IGUIFont * getFont() const =0
Get the font used to draw the text.
virtual void setText(const wchar_t *text)=0
sets the text string
virtual void setSize(const core::dimension2d< f32 > &size)=0
Sets the size of the billboard.
IBillboardTextSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0))
Constructor.
A billboard text scene node.
virtual const core::dimension2d< f32 > & getSize() const =0
Returns the size of the billboard.
virtual void setColor(const video::SColor &overallColor)=0
Set the color of all vertices of the billboard.
virtual void setTextColor(video::SColor color)