5 #ifndef __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__ 6 #define __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
virtual video::SColorHSL getColorHSL()=0
get chosen color as HSL values
Everything in the Irrlicht Engine can be found in this namespace.
GUI Environment. Used as factory and manager of all other GUI elements.
IGUIColorSelectDialog(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
virtual video::SColor getColor()=0
get chosen color as usual SColor struct
signed int s32
32 bit signed variable.
A color select open dialog (IGUIColorSelectDialog)
Class representing a 32 bit ARGB color.
Base class of all GUI elements.
Standard color chooser dialog.
Class representing a color in HSL format.