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arsa
2.7
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#include "IReferenceCounted.h"#include "SMaterial.h"#include "aabbox3d.h"#include "S3DVertex.h"#include "SVertexIndex.h"#include "EHardwareBufferFlags.h"#include "EPrimitiveTypes.h"Go to the source code of this file.
Classes | |
| class | irr::scene::IMeshBuffer |
| Struct for holding a mesh with a single material. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::scene | |
| All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
1.8.15