virtual void setPivotPoint(const core::vector3df &point)=0
Set the point that particles will rotate around.
virtual const core::vector3df & getSpeed() const =0
Get the speed in degrees per second in all 3 dimensions.
virtual void setSpeed(const core::vector3df &speed)=0
Set the speed in degrees per second in all 3 dimensions.
virtual const core::vector3df & getPivotPoint() const =0
Get the point that particles are attracted to.
A particle affector modifies particles.
virtual E_PARTICLE_AFFECTOR_TYPE getType() const _IRR_OVERRIDE_
Get emitter type.
A particle affector which rotates the particle system.