arsa  2.7
Public Member Functions | List of all members
irr::video::IShaderConstantSetCallBack Class Referenceabstract

Interface making it possible to set constants for gpu programs every frame. More...

#include <IShaderConstantSetCallBack.h>

Inheritance diagram for irr::video::IShaderConstantSetCallBack:
irr::IReferenceCounted

Public Member Functions

virtual void OnSetMaterial (const SMaterial &material)
 Called to let the callBack know the used material (optional method) More...
 
virtual void OnSetConstants (IMaterialRendererServices *services, s32 userData)=0
 Called by the engine when the vertex and/or pixel shader constants for an material renderer should be set. More...
 
- Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor. More...
 
virtual ~IReferenceCounted ()
 Destructor. More...
 
void grab () const
 Grabs the object. Increments the reference counter by one. More...
 
bool drop () const
 Drops the object. Decrements the reference counter by one. More...
 
s32 getReferenceCount () const
 Get the reference count. More...
 
const c8getDebugName () const
 Returns the debug name of the object. More...
 

Additional Inherited Members

- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object. More...
 

Detailed Description

Interface making it possible to set constants for gpu programs every frame.

Implement this interface in an own class and pass a pointer to it to one of the methods in IGPUProgrammingServices when creating a shader. The OnSetConstants method will be called every frame now.

Definition at line 21 of file IShaderConstantSetCallBack.h.

Member Function Documentation

◆ OnSetConstants()

virtual void irr::video::IShaderConstantSetCallBack::OnSetConstants ( IMaterialRendererServices services,
s32  userData 
)
pure virtual

Called by the engine when the vertex and/or pixel shader constants for an material renderer should be set.

Implement the IShaderConstantSetCallBack in an own class and implement your own OnSetConstants method using the given IMaterialRendererServices interface. Pass a pointer to this class to one of the methods in IGPUProgrammingServices when creating a shader. The OnSetConstants method will now be called every time before geometry is being drawn using your shader material. A sample implementation would look like this:

virtual void OnSetConstants(video::IMaterialRendererServices* services, s32 userData)
{
video::IVideoDriver* driver = services->getVideoDriver();
// set clip matrix at register 4
core::matrix4 worldViewProj(driver->getTransform(video::ETS_PROJECTION));
worldViewProj *= driver->getTransform(video::ETS_VIEW);
worldViewProj *= driver->getTransform(video::ETS_WORLD);
services->setVertexShaderConstant(&worldViewProj.M[0], 4, 4);
// for high level shading languages, this would be another solution:
//services->setVertexShaderConstant("mWorldViewProj", worldViewProj.M, 16);
// set some light color at register 9
video::SColorf col(0.0f,1.0f,1.0f,0.0f);
services->setVertexShaderConstant(reinterpret_cast<const f32*>(&col), 9, 1);
// for high level shading languages, this would be another solution:
//services->setVertexShaderConstant("myColor", reinterpret_cast<f32*>(&col), 4);
}
Parameters
servicesPointer to an interface providing methods to set the constants for the shader.
userDataUserdata int which can be specified when creating the shader.

◆ OnSetMaterial()

virtual void irr::video::IShaderConstantSetCallBack::OnSetMaterial ( const SMaterial material)
inlinevirtual

Called to let the callBack know the used material (optional method)

class MyCallBack : public IShaderConstantSetCallBack
{
const video::SMaterial *UsedMaterial;
OnSetMaterial(const video::SMaterial& material)
{
UsedMaterial=&material;
}
OnSetConstants(IMaterialRendererServices* services, s32 userData)
{
services->setVertexShaderConstant("myColor", reinterpret_cast<f32*>(&UsedMaterial->color), 4);
}
}

Definition at line 44 of file IShaderConstantSetCallBack.h.

44 { }

The documentation for this class was generated from the following file: