arsa  2.7
Public Attributes | List of all members
irr::scene::SMD3MeshBuffer Struct Reference

Holding Frame Data for a Mesh. More...

#include <IAnimatedMeshMD3.h>

Inheritance diagram for irr::scene::SMD3MeshBuffer:
irr::IReferenceCounted

Public Attributes

SMD3MeshHeader MeshHeader
 
core::stringc Shader
 
core::array< s32Indices
 
core::array< SMD3VertexVertices
 
core::array< SMD3TexCoordTex
 

Additional Inherited Members

- Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor. More...
 
virtual ~IReferenceCounted ()
 Destructor. More...
 
void grab () const
 Grabs the object. Increments the reference counter by one. More...
 
bool drop () const
 Drops the object. Decrements the reference counter by one. More...
 
s32 getReferenceCount () const
 Get the reference count. More...
 
const c8getDebugName () const
 Returns the debug name of the object. More...
 
- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object. More...
 

Detailed Description

Holding Frame Data for a Mesh.

Definition at line 140 of file IAnimatedMeshMD3.h.

Member Data Documentation

◆ Indices

core::array< s32 > irr::scene::SMD3MeshBuffer::Indices

Definition at line 145 of file IAnimatedMeshMD3.h.

◆ MeshHeader

SMD3MeshHeader irr::scene::SMD3MeshBuffer::MeshHeader

Definition at line 142 of file IAnimatedMeshMD3.h.

◆ Shader

core::stringc irr::scene::SMD3MeshBuffer::Shader

Definition at line 144 of file IAnimatedMeshMD3.h.

◆ Tex

core::array< SMD3TexCoord > irr::scene::SMD3MeshBuffer::Tex

Definition at line 147 of file IAnimatedMeshMD3.h.

◆ Vertices

core::array< SMD3Vertex > irr::scene::SMD3MeshBuffer::Vertices

Definition at line 146 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file: