5 #ifndef __I_GUI_COMBO_BOX_H_INCLUDED__ 6 #define __I_GUI_COMBO_BOX_H_INCLUDED__ 31 virtual const wchar_t*
getItem(
u32 idx)
const = 0;
47 virtual void clear() = 0;
virtual u32 getMaxSelectionRows() const =0
Get the maximal number of rows for the selection listbox.
virtual void setSelected(s32 idx)=0
Sets the selected item. Set this to -1 if no item should be selected.
virtual u32 addItem(const wchar_t *text, u32 data=0)=0
Adds an item and returns the index of it.
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Everything in the Irrlicht Engine can be found in this namespace.
A combo box (IGUIComboBox)
GUI Environment. Used as factory and manager of all other GUI elements.
virtual u32 getItemCount() const =0
Returns amount of items in box.
virtual s32 getIndexForItemData(u32 data) const =0
Returns index based on item data.
signed int s32
32 bit signed variable.
virtual const wchar_t * getItem(u32 idx) const =0
Returns string of an item. the idx may be a value from 0 to itemCount-1.
unsigned int u32
32 bit unsigned variable.
virtual void clear()=0
Deletes all items in the combo box.
Base class of all GUI elements.
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)=0
Sets text justification of the text area.
virtual void removeItem(u32 idx)=0
Removes an item from the combo box.
IGUIComboBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
virtual void setMaxSelectionRows(u32 max)=0
Set the maximal number of rows for the selection listbox.
virtual u32 getItemData(u32 idx) const =0
Returns item data of an item. the idx may be a value from 0 to itemCount-1.
virtual s32 getSelected() const =0
Returns id of selected item. returns -1 if no item is selected.