arsa  2.7
Public Member Functions | Public Attributes | List of all members
irr::scene::SMD3Mesh Struct Reference

Holding Frames Buffers and Tag Infos. More...

#include <IAnimatedMeshMD3.h>

Inheritance diagram for irr::scene::SMD3Mesh:
irr::IReferenceCounted

Public Member Functions

 SMD3Mesh ()
 
virtual ~SMD3Mesh ()
 
- Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor. More...
 
virtual ~IReferenceCounted ()
 Destructor. More...
 
void grab () const
 Grabs the object. Increments the reference counter by one. More...
 
bool drop () const
 Drops the object. Decrements the reference counter by one. More...
 
s32 getReferenceCount () const
 Get the reference count. More...
 
const c8getDebugName () const
 Returns the debug name of the object. More...
 

Public Attributes

core::stringc Name
 
core::array< SMD3MeshBuffer * > Buffer
 
SMD3QuaternionTagList TagList
 
SMD3Header MD3Header
 

Additional Inherited Members

- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object. More...
 

Detailed Description

Holding Frames Buffers and Tag Infos.

Definition at line 265 of file IAnimatedMeshMD3.h.

Constructor & Destructor Documentation

◆ SMD3Mesh()

irr::scene::SMD3Mesh::SMD3Mesh ( )
inline

Definition at line 267 of file IAnimatedMeshMD3.h.

268  {
269  MD3Header.numFrames = 0;
270  }

◆ ~SMD3Mesh()

virtual irr::scene::SMD3Mesh::~SMD3Mesh ( )
inlinevirtual

Definition at line 272 of file IAnimatedMeshMD3.h.

273  {
274  for (u32 i=0; i<Buffer.size(); ++i)
275  Buffer[i]->drop();
276  }
bool drop() const
Drops the object. Decrements the reference counter by one.
unsigned int u32
32 bit unsigned variable.
Definition: irrTypes.h:62
core::array< SMD3MeshBuffer * > Buffer

Member Data Documentation

◆ Buffer

core::array<SMD3MeshBuffer*> irr::scene::SMD3Mesh::Buffer

Definition at line 279 of file IAnimatedMeshMD3.h.

◆ MD3Header

SMD3Header irr::scene::SMD3Mesh::MD3Header

Definition at line 281 of file IAnimatedMeshMD3.h.

◆ Name

core::stringc irr::scene::SMD3Mesh::Name

Definition at line 278 of file IAnimatedMeshMD3.h.

◆ TagList

SMD3QuaternionTagList irr::scene::SMD3Mesh::TagList

Definition at line 280 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file: