arsa
2.7
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Holding Frames Buffers and Tag Infos. More...
#include <IAnimatedMeshMD3.h>
Public Member Functions | |
SMD3Mesh () | |
virtual | ~SMD3Mesh () |
Public Member Functions inherited from irr::IReferenceCounted | |
IReferenceCounted () | |
Constructor. More... | |
virtual | ~IReferenceCounted () |
Destructor. More... | |
void | grab () const |
Grabs the object. Increments the reference counter by one. More... | |
bool | drop () const |
Drops the object. Decrements the reference counter by one. More... | |
s32 | getReferenceCount () const |
Get the reference count. More... | |
const c8 * | getDebugName () const |
Returns the debug name of the object. More... | |
Public Attributes | |
core::stringc | Name |
core::array< SMD3MeshBuffer * > | Buffer |
SMD3QuaternionTagList | TagList |
SMD3Header | MD3Header |
Additional Inherited Members | |
Protected Member Functions inherited from irr::IReferenceCounted | |
void | setDebugName (const c8 *newName) |
Sets the debug name of the object. More... | |
Holding Frames Buffers and Tag Infos.
Definition at line 265 of file IAnimatedMeshMD3.h.
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inline |
Definition at line 267 of file IAnimatedMeshMD3.h.
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inlinevirtual |
Definition at line 272 of file IAnimatedMeshMD3.h.
core::array<SMD3MeshBuffer*> irr::scene::SMD3Mesh::Buffer |
Definition at line 279 of file IAnimatedMeshMD3.h.
SMD3Header irr::scene::SMD3Mesh::MD3Header |
Definition at line 281 of file IAnimatedMeshMD3.h.
core::stringc irr::scene::SMD3Mesh::Name |
Definition at line 278 of file IAnimatedMeshMD3.h.
SMD3QuaternionTagList irr::scene::SMD3Mesh::TagList |
Definition at line 280 of file IAnimatedMeshMD3.h.